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(idm) Live shows

5 messages · 5 participants · spans 1563 days · search this subject
◇ merged from 2 subjects: (idm) crowds. · (idm) live shows
1995-11-09 03:11allert (idm) Live shows
2000-02-18 18:05Chris Fahey RE: (idm) crowds.
└─ 2000-02-18 17:21Missy RE: (idm) crowds.
2000-02-18 21:15woo Re: (idm) crowds.
2000-02-18 23:40Mark (idm) Live shows
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1995-11-09 03:11allertHi again, a while ago I promised english readers a show by Speedy J, Human Beings and Sens
From:
allert
To:
Date:
Thu, 9 Nov 1995 05:11:17 +0200
Subject:
(idm) Live shows
permalink · <v01510101acc72155f0e8@[193.79.183.33]>
Hi again, a while ago I promised english readers a show by Speedy J, Human Beings and Sensurreal in januari...sorry,they were cancelled... We hope to get over there soon though, maybe with MAX 404 Allert Aalders - Big Time Concepts - allert@knoware.nl - allert@riv.nl why not check http://www.riv.nl/yuliana - a Bio Boostin' Music server shape on IRC - mostly on #digistad
2000-02-18 18:05Chris Fahey> What do you expect them to do - put on clown suits and do some > juggling? It's not much
From:
Chris Fahey
To:
'drift wood' , 'idm@hyperreal.org'
Date:
Fri, 18 Feb 2000 13:05:51 -0500
Subject:
RE: (idm) crowds.
permalink · <99A78A9183B4D311B7CC00508B72D5D978DB3D@NY2MSG01>
quoted 3 lines What do you expect them to do - put on clown suits and do some> What do you expect them to do - put on clown suits and do some > juggling? It's not much different from most bands with guitars - they > stand there motionless, unsmiling - why is this any different?
Well, I have to agree that most guitar bands suck too, just like almost everything sucks. But even a guitar allows for some unique expression of sound, and a live drum kit allows for improvisation and idiosyncratic performance. A sampler and an effects processor rarely allow for such a degree of real-time performance because they are simply not designed for live performance. And a turntable, unless abused by a tricknological wizard, is rarely used in a way that I myself can't use one. Let's imagine an empirical measure of this idea, let's call it "performance activity level", or PAL. Let's measure the PAL in terms of the number of actual sonic variations producable by the performer at any given time. A person who presses play on a dat machine is only capable of one variation, on or off, so they have low PAL. A person with a triangle is capable of a few more variations, but still not very many. Moving up the scale we get to the piano, drums, and the violin. Where does a sequencer or a 303 fall in this system? Somewhere slightly above a cowbell I'd say, because there are so few things you need to do with them to produce sounds. Most electronic instruments are designed to give the user an enormous amount of control over a single sonic element at a time, allowing the studio musician to fine tune every aspect of their product. They are not designed for producing a real-time performance for an attentive audience. To put it another way - if the artist you are watching were to suddenly pass out onstage, or if they were drunk or blindfolded or otherwise reflex-impaired, would you be able to immediately tell the difference int he sound? Let's just imagine what electronic live shows *could* be, beyond the traditional "let's build the home studio on the stage" model: A great deal of electronic music is composed using keyboards. A keyboard synth is a type of electronic instument that allows for a rich range of virtuosic control over the sound produced. I *never* see IDM artists using keyboards (probably because they can't play). What about making their own instuments that allow for more real-time control over the sound? What about vocalists? Or live drum kits? Or theatrical performance? Or dance? Or a collaboration between these elements, mixing samplers with live drums, etc.
quoted 3 lines You know the score before you go to see any electronic music artist -> You know the score before you go to see any electronic music artist - > it's music composed on machines and so will be played back to the > audience on those machines.
As far as knowing the score, the score is this: Most electronic music is produced using a painstaking process taking hours, days, weeks, or even months. It involves editing, tweaking, multitracking, etc, etc. It is usually a process that does not produce great music in real time, it is more like painting or composition in that the final product takes a long time to make. In most cases it is a process not at all worth paying to watch. Which is why so many electronic shows (though not IDM shows usually) have lasers and drugs aplenty. I think that as long as IDM musicians continue to have boring shows that appeal only to their starfucker fans and to electronic musician gearheads, we shouldn't expect their audiences to have to keep their mouth shut. By the same token, if an IDM artist doesn't have a great live skill set worth watching (or if they don't have a bad skill set they're hoping to develop into a good one) they flat out should not perform live.
quoted 5 lines I know Aphex has addressed this problem by getting Rephlex staff> I know Aphex has addressed this problem by getting Rephlex staff > dressed up in giant Bear costumes and I admit this is > entertaining, but > most of us go to hear the music. If you want to talk to your mates, do > it at home. It's cheaper.
It's also cheaper to pop the CD in at home too, and with the exception of the loud volume (which is admittedly a huge appeal for many music fas) it's the same thing. After having been ripped off by countless IDM artists over the years, staying home with friends is exactly what I do. Unless of course I'm on a guest list, in which case I go in and chew the fat with my friends about how much more the artist(s) might do on stage to make the show worthwhile for the poor suckers who paid. I will however pay to see Aphex Twin again. The dancing bears were brilliant, and I know that I can count on him to put on a show that will at least have *something* interesting going on. -cf --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2000-02-18 17:21MissyI would rather go see someone play live (even if they stand behind a mixer), than buy a cd
From:
Missy
To:
Date:
Fri, 18 Feb 2000 18:21:53 +0100
Subject:
RE: (idm) crowds.
Reply to:
RE: (idm) crowds.
permalink · <v04003a12b4d32fedd102@[10.0.0.11]>
I would rather go see someone play live (even if they stand behind a mixer), than buy a cd any day of the week. You just don't know how to enjoy yourself matey. missyx
quoted 88 lines What do you expect them to do - put on clown suits and do some>> What do you expect them to do - put on clown suits and do some >> juggling? It's not much different from most bands with guitars - they >> stand there motionless, unsmiling - why is this any different? > >Well, I have to agree that most guitar bands suck too, just like almost >everything sucks. But even a guitar allows for some unique expression of >sound, and a live drum kit allows for improvisation and idiosyncratic >performance. A sampler and an effects processor rarely allow for such a >degree of real-time performance because they are simply not designed for >live performance. And a turntable, unless abused by a tricknological >wizard, is rarely used in a way that I myself can't use one. > >Let's imagine an empirical measure of this idea, let's call it "performance >activity level", or PAL. Let's measure the PAL in terms of the number of >actual sonic variations producable by the performer at any given time. A >person who presses play on a dat machine is only capable of one variation, >on or off, so they have low PAL. A person with a triangle is capable of a >few more variations, but still not very many. Moving up the scale we get to >the piano, drums, and the violin. Where does a sequencer or a 303 fall in >this system? Somewhere slightly above a cowbell I'd say, because there are >so few things you need to do with them to produce sounds. Most electronic >instruments are designed to give the user an enormous amount of control over >a single sonic element at a time, allowing the studio musician to fine tune >every aspect of their product. They are not designed for producing a >real-time performance for an attentive audience. > >To put it another way - if the artist you are watching were to suddenly pass >out onstage, or if they were drunk or blindfolded or otherwise >reflex-impaired, would you be able to immediately tell the difference int he >sound? > >Let's just imagine what electronic live shows *could* be, beyond the >traditional "let's build the home studio on the stage" model: A great deal >of electronic music is composed using keyboards. A keyboard synth is a type >of electronic instument that allows for a rich range of virtuosic control >over the sound produced. I *never* see IDM artists using keyboards (probably >because they can't play). What about making their own instuments that allow >for more real-time control over the sound? What about vocalists? Or live >drum kits? Or theatrical performance? Or dance? Or a collaboration between >these elements, mixing samplers with live drums, etc. > > >> You know the score before you go to see any electronic music artist - >> it's music composed on machines and so will be played back to the >> audience on those machines. > >As far as knowing the score, the score is this: Most electronic music is >produced using a painstaking process taking hours, days, weeks, or even >months. It involves editing, tweaking, multitracking, etc, etc. It is >usually a process that does not produce great music in real time, it is more >like painting or composition in that the final product takes a long time to >make. In most cases it is a process not at all worth paying to watch. Which >is why so many electronic shows (though not IDM shows usually) have lasers >and drugs aplenty. > >I think that as long as IDM musicians continue to have boring shows that >appeal only to their starfucker fans and to electronic musician gearheads, >we shouldn't expect their audiences to have to keep their mouth shut. > >By the same token, if an IDM artist doesn't have a great live skill set >worth watching (or if they don't have a bad skill set they're hoping to >develop into a good one) they flat out should not perform live. > >> I know Aphex has addressed this problem by getting Rephlex staff >> dressed up in giant Bear costumes and I admit this is >> entertaining, but >> most of us go to hear the music. If you want to talk to your mates, do >> it at home. It's cheaper. > >It's also cheaper to pop the CD in at home too, and with the exception of >the loud volume (which is admittedly a huge appeal for many music fas) it's >the same thing. > >After having been ripped off by countless IDM artists over the years, >staying home with friends is exactly what I do. Unless of course I'm on a >guest list, in which case I go in and chew the fat with my friends about how >much more the artist(s) might do on stage to make the show worthwhile for >the poor suckers who paid. > >I will however pay to see Aphex Twin again. The dancing bears were >brilliant, and I know that I can count on him to put on a show that will at >least have *something* interesting going on. > >-cf > >--------------------------------------------------------------------- >To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org >For additional commands, e-mail: idm-help@hyperreal.org
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2000-02-18 21:15wooI'd rather see a live show anyday no matter what the performer is doing - I enjoy just see
From:
woo
To:
Date:
Fri, 18 Feb 2000 13:15:07 -0800
Subject:
Re: (idm) crowds.
permalink · <00ac01bf7a55$3c2aa5e0$6d00a8c0@cloyne.org>
I'd rather see a live show anyday no matter what the performer is doing - I enjoy just seeing the artist in person. But I have to admit there is plenty of room for improvement. I saw muziq/vibert & cole in SF a week or two ago. While I enjoyed muziq's music more, vibert & cole were far more interesting just because of the presence of a live instrument. Muziq also stood 15 or 20 feet away from the crowd, so it was hard to see the small things he was doing. Both were terribly boring in comparison to the two best performances that I've seen, which were by an industrial band (Babyland) and a punk band (NoMeansNo) - neither involved costumes or running around being an ass. I've seen some excellent jazz performances and they will often bring out weird instruments that they don't normally play to create some interest. I'd have to say improvisation is the key thing that could make shows better. There is some interesting work being done in the computer music field (see http://www.ircam.fr and http://www.cnmat.berkeley.edu ) in terms of creating instruments that are better suited to performing entire electronic compositions. --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2000-02-18 23:40MarkIf it's all about brilliant live improv, King Crimson is my band. IRM i guess. brilliant l
From:
Mark
To:
Date:
Fri, 18 Feb 2000 15:40:36 -0800
Subject:
(idm) Live shows
permalink · <38ADD874.C88FE113@ecst.csuchico.edu>
If it's all about brilliant live improv, King Crimson is my band. IRM i guess. brilliant live stuff. Makes my head explode. -mark woo wrote:
quoted 25 lines I'd rather see a live show anyday no matter what the performer is doing - I> I'd rather see a live show anyday no matter what the performer is doing - I > enjoy just seeing the artist in person. But I have to admit there is plenty > of room for improvement. > > I saw muziq/vibert & cole in SF a week or two ago. While I enjoyed muziq's > music more, vibert & cole were far more interesting just because of the > presence of a live instrument. Muziq also stood 15 or 20 feet away from the > crowd, so it was hard to see the small things he was doing. > > Both were terribly boring in comparison to the two best performances that > I've seen, which were by an industrial band (Babyland) and a punk band > (NoMeansNo) - neither involved costumes or running around being an ass. > > I've seen some excellent jazz performances and they will often bring out > weird instruments that they don't normally play to create some interest. > > I'd have to say improvisation is the key thing that could make shows better. > There is some interesting work being done in the computer music field (see > http://www.ircam.fr and http://www.cnmat.berkeley.edu ) in terms of creating > instruments that are better suited to performing entire electronic > compositions. > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org
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