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From:
Missy
To:
Date:
Fri, 18 Feb 2000 18:21:53 +0100
Subject:
RE: (idm) crowds.
Msg-Id:
<v04003a12b4d32fedd102@[10.0.0.11]>
In-Reply-To:
<99A78A9183B4D311B7CC00508B72D5D978DB3D@NY2MSG01>
Mbox:
idm.0002.gz
I would rather go see someone play live (even if they stand behind a mixer), than buy a cd any day of the week. You just don't know how to enjoy yourself matey. missyx
quoted 88 lines What do you expect them to do - put on clown suits and do some>> What do you expect them to do - put on clown suits and do some >> juggling? It's not much different from most bands with guitars - they >> stand there motionless, unsmiling - why is this any different? > >Well, I have to agree that most guitar bands suck too, just like almost >everything sucks. But even a guitar allows for some unique expression of >sound, and a live drum kit allows for improvisation and idiosyncratic >performance. A sampler and an effects processor rarely allow for such a >degree of real-time performance because they are simply not designed for >live performance. And a turntable, unless abused by a tricknological >wizard, is rarely used in a way that I myself can't use one. > >Let's imagine an empirical measure of this idea, let's call it "performance >activity level", or PAL. Let's measure the PAL in terms of the number of >actual sonic variations producable by the performer at any given time. A >person who presses play on a dat machine is only capable of one variation, >on or off, so they have low PAL. A person with a triangle is capable of a >few more variations, but still not very many. Moving up the scale we get to >the piano, drums, and the violin. Where does a sequencer or a 303 fall in >this system? Somewhere slightly above a cowbell I'd say, because there are >so few things you need to do with them to produce sounds. Most electronic >instruments are designed to give the user an enormous amount of control over >a single sonic element at a time, allowing the studio musician to fine tune >every aspect of their product. They are not designed for producing a >real-time performance for an attentive audience. > >To put it another way - if the artist you are watching were to suddenly pass >out onstage, or if they were drunk or blindfolded or otherwise >reflex-impaired, would you be able to immediately tell the difference int he >sound? > >Let's just imagine what electronic live shows *could* be, beyond the >traditional "let's build the home studio on the stage" model: A great deal >of electronic music is composed using keyboards. A keyboard synth is a type >of electronic instument that allows for a rich range of virtuosic control >over the sound produced. I *never* see IDM artists using keyboards (probably >because they can't play). What about making their own instuments that allow >for more real-time control over the sound? What about vocalists? Or live >drum kits? Or theatrical performance? Or dance? Or a collaboration between >these elements, mixing samplers with live drums, etc. > > >> You know the score before you go to see any electronic music artist - >> it's music composed on machines and so will be played back to the >> audience on those machines. > >As far as knowing the score, the score is this: Most electronic music is >produced using a painstaking process taking hours, days, weeks, or even >months. It involves editing, tweaking, multitracking, etc, etc. It is >usually a process that does not produce great music in real time, it is more >like painting or composition in that the final product takes a long time to >make. In most cases it is a process not at all worth paying to watch. Which >is why so many electronic shows (though not IDM shows usually) have lasers >and drugs aplenty. > >I think that as long as IDM musicians continue to have boring shows that >appeal only to their starfucker fans and to electronic musician gearheads, >we shouldn't expect their audiences to have to keep their mouth shut. > >By the same token, if an IDM artist doesn't have a great live skill set >worth watching (or if they don't have a bad skill set they're hoping to >develop into a good one) they flat out should not perform live. > >> I know Aphex has addressed this problem by getting Rephlex staff >> dressed up in giant Bear costumes and I admit this is >> entertaining, but >> most of us go to hear the music. If you want to talk to your mates, do >> it at home. It's cheaper. > >It's also cheaper to pop the CD in at home too, and with the exception of >the loud volume (which is admittedly a huge appeal for many music fas) it's >the same thing. > >After having been ripped off by countless IDM artists over the years, >staying home with friends is exactly what I do. Unless of course I'm on a >guest list, in which case I go in and chew the fat with my friends about how >much more the artist(s) might do on stage to make the show worthwhile for >the poor suckers who paid. > >I will however pay to see Aphex Twin again. The dancing bears were >brilliant, and I know that I can count on him to put on a show that will at >least have *something* interesting going on. > >-cf > >--------------------------------------------------------------------- >To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org >For additional commands, e-mail: idm-help@hyperreal.org
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