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[idm] STFU Leeds - Friday 17th and 18th March

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◇ merged from 5 subjects: 01010101 · [a]pendics.shuffle and caro (orac label head) live at baltic room (seattle) · mixes · stfu leeds - friday 17th and 18th march · …
2006-02-18 07:07Jacob Arnold Re: [idm] Mixes
├─ 2006-02-18 21:12nat hawks [idm] 01010101
│ ├─ 2006-02-18 21:17Rick Strom Re: [idm] 01010101
│ ├─ 2006-02-18 21:35Burton Samograd Re: [idm] 01010101
│ ├─ 2006-02-18 21:55Richard Barnett Re: [idm] 01010101
│ │ ├─ 2006-02-19 03:13kenny ***** Re: [idm] 01010101
│ │ │ └─ 2006-02-19 20:46Bryan Robertson Re: [idm] 01010101
│ │ │ └─ 2006-02-19 23:24effnaut the first Re: [idm] 01010101
│ │ └─ 2006-02-19 22:39SV: [idm] 01010101
│ └─ 2006-02-18 22:01Carlo Caputo Re: [idm] 01010101
└─ 2006-02-19 23:13patrick haenelt [idm] [a]pendics.shuffle and CARO (orac label head) live at Baltic Room (SEATTLE)
2006-02-20 22:37David @ Audiobulb [idm] STFU Leeds - Friday 17th and 18th March
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2006-02-18 07:07Jacob ArnoldThese are temporary (and big!): http://www.gridface.com/mp3s/gridface_mix1.mp3 http://www.
From:
Jacob Arnold
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IDM
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Sat, 18 Feb 2006 00:07:51 -0700
Subject:
Re: [idm] Mixes
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These are temporary (and big!): http://www.gridface.com/mp3s/gridface_mix1.mp3 http://www.gridface.com/mp3s/gridface_mix2.mp3 J -- underground music reviews http://www.gridface.com/ --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2006-02-18 21:12nat hawksquestion... i dont' know much about these technical things... but my understanding is that
From:
nat hawks
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Date:
Sat, 18 Feb 2006 16:12:03 -0500
Subject:
[idm] 01010101
Reply to:
Re: [idm] Mixes
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question... i dont' know much about these technical things... but my understanding is that all digital media comes down to zeros and ones... if so, is there an easy way to 'see the code' of an audio file like you can see the code of a webpage? if so, has anyone tried to manipulate this code and see what the sound turns out to be? also, assuming this is possible, has anyone just written a bunch of Os and 1s to see what would come out? you could do the same for video.. i doubt it could be this simple... but maybe it is.. just wondering, nat http://www.littlefurythings.net _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today - it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2006-02-18 21:17Rick Strom> if so, is there an > easy way to 'see the code' of an audio file like you can see the co
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Rick Strom
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Sat, 18 Feb 2006 13:17:34 -0800 (PST)
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Re: [idm] 01010101
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[idm] 01010101
permalink · <1979.208.54.15.129.1140297454.squirrel@208.54.15.129>
quoted 6 lines if so, is there an> if so, is there an > easy way to 'see the code' of an audio file like you can see the code of a > webpage? if so, has anyone tried to manipulate this code and see what the > sound turns out to be? also, assuming this is possible, has anyone just > written a bunch of Os and 1s to see what would come out? you could do the > same for video..
Use a hex editor if you really wanted to look at it (in hex, of course, but it will be slightly more meaningful than expanding it out to binary). String a bunch of random zeros and ones together and you'll be lucky if you get some noise. What is more relevant is the wave data (the floating point representation, not the binary). For that, if you want to play around, I guess I'd suggest learning a little C++ and VST and going from there. You could write your own visualizer and really see what's happening. I guess there's no reason you couldn't also make a little marquee window and scroll the 0s and 1s across it at light speed too. I moved my VST tutorial over to my new code site (this was the old code.glowdot tutorial), but I haven't gone it to edit it and clean it up at all yet. But it might be a start if you're interested: http://www.stromcode.com/modules.php?name=Glowdot_Tutorials&op=view&tid=3 I tried to make it easy enough that almost anyone could get something out of it. -- V, ~Rick Strom Glowdot Productions On Glowfoto: http://users.glowfoto.com/Strom ============================ Photo: http://www.glowfoto.com Music: http://www.glowdot.com Strom: http://www.rick-strom.com Code: http://www.stromcode.com --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2006-02-18 21:35Burton SamogradOn 2/18/06, nat hawks <natbot@hotmail.com> wrote: > i dont' know much about these technica
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Burton Samograd
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Sat, 18 Feb 2006 15:35:34 -0600
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Re: [idm] 01010101
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[idm] 01010101
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On 2/18/06, nat hawks <natbot@hotmail.com> wrote:
quoted 7 lines i dont' know much about these technical things... but my understanding is> i dont' know much about these technical things... but my understanding is > that all digital media comes down to zeros and ones... if so, is there an > easy way to 'see the code' of an audio file like you can see the code of a > webpage? if so, has anyone tried to manipulate this code and see what the > sound turns out to be? also, assuming this is possible, has anyone just > written a bunch of Os and 1s to see what would come out? you could do the > same for video..
you get a lot of 0's and 1's (very man, since there are usually 16*2*44100 per second on a stereo cd quality track). it would be easy to write a quick hack that would dump it and then another to convert it back from text, but really you're going to have a hell of a time doing anything with it. if you want to work at that level learn a bit of c programming which will let you read, generate, modify and write back the data from there...play with the numbers and see what comes out. doing it by hand is not an option, no matter how 'in the groove you get'. video is even less of an option -- burton samograd kruhft@gmail.com kruhft.blogspot.com metashell.blogspot.com --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2006-02-18 21:55Richard Barnettnat hawks said the following on 19/02/2006 08:12: > i dont' know much about these technica
From:
Richard Barnett
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nat hawks
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Date:
Sun, 19 Feb 2006 08:55:37 +1100
Subject:
Re: [idm] 01010101
Reply to:
[idm] 01010101
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nat hawks said the following on 19/02/2006 08:12:
quoted 8 lines i dont' know much about these technical things... but my understanding is> i dont' know much about these technical things... but my understanding is > that all digital media comes down to zeros and ones... if so, is there an > easy way to 'see the code' of an audio file like you can see the code of a > webpage? if so, has anyone tried to manipulate this code and see what the > sound turns out to be? also, assuming this is possible, has anyone just > written a bunch of Os and 1s to see what would come out? you could do the > same for video.. >
ISTR there's an Aphex Twin track -- fairly recent, off the Richard D James album or Windowlicker single perhaps -- where the graph of frequencies (y) against time (x) contains an image of his face. One googling later... Original (?) page with images: http://www.bastwood.com/aphex.php A couple of articles on the technique of turning images into sound: http://robosexual.typepad.com/glob/science/index.html http://www.scientific-computing.com/scwmarapr05sonification.html More links: http://www.wired.com/news/culture/0,1284,52426,00.html http://www.nobleworld.biz/images/ARTL8.pdf --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2006-02-19 03:13kenny *****that's additive resynthesis it tends to have a metallic/edgy (sometimes glassy) sound with
From:
kenny *****
To:
Richard Barnett
Cc:
nat hawks ,
Date:
Sat, 18 Feb 2006 21:13:13 -0600
Subject:
Re: [idm] 01010101
Reply to:
Re: [idm] 01010101
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that's additive resynthesis it tends to have a metallic/edgy (sometimes glassy) sound with additive you're basically building a sound by adding harmonics on top of one another using sine waves like in fourier math converting picture to sound and vice versa lends itself to this method (that's the resynthesis part of it - exporting sound as picture, manipulating the picture then recoding as a new sound, or taking a picture and making a sound out of it's analysis) it used to be a pretty technical sport needing stacks of manuals, it's fairly obtuse there are several recent synths that make additive resynthesis much more accessible see: Virsyn Cube2 and some of the Camel Audio stuff (Chameleon i think) these do additive quite well and much faster On 2/18/06, Richard Barnett <richard.barnett@pobox.com > wrote:
quoted 24 lines ISTR there's an Aphex Twin track -- fairly recent, off the Richard D> > > ISTR there's an Aphex Twin track -- fairly recent, off the Richard D > James album or Windowlicker single perhaps -- where the graph of > frequencies (y) against time (x) contains an image of his face. > > One googling later... > > Original (?) page with images: http://www.bastwood.com/aphex.php > > A couple of articles on the technique of turning images into sound: > http://robosexual.typepad.com/glob/science/index.html > http://www.scientific-computing.com/scwmarapr05sonification.html > > More links: > http://www.wired.com/news/culture/0,1284,52426,00.html > http://www.nobleworld.biz/images/ARTL8.pdf > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > >
2006-02-19 20:46Bryan RobertsonHi. My name is bryan i'm new to the list. I heard you guys discussing the images in songs
From:
Bryan Robertson
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Date:
Sun, 19 Feb 2006 12:46:28 -0800 (PST)
Subject:
Re: [idm] 01010101
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Re: [idm] 01010101
permalink · <20060219204628.4537.qmail@web82304.mail.mud.yahoo.com>
Hi. My name is bryan i'm new to the list. I heard you guys discussing the images in songs by Aphex Twin and Venetian Snares and such. This stuff is awesome. I wonder if ham radio operators use these signals to transmit images and messages? Anyway, I have the 2 Remixes by AFX record and I heard that the untitled noise track on there is a SSTV image. I just wondered has anyone decoded this and what it may be? Does anyone know of any software that can decode this? I apologize if this is the same kind of signals you were discussing previously. bryan
2006-02-19 23:24effnaut the firstI can't help but smile at some of the comments on this thread particularly the ones expres
From:
effnaut the first
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Date:
Sun, 19 Feb 2006 15:24:28 -0800 (PST)
Subject:
Re: [idm] 01010101
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Re: [idm] 01010101
permalink · <20060219232428.89315.qmail@web52502.mail.yahoo.com>
I can't help but smile at some of the comments on this thread particularly the ones expressing awe at the thought of manipulating data streams in multimedia apps. Unfortunately we're terribly in the dark as to the full extent already realized today--perhaps to our own demise as a species. How about rendering your entire mind into mobile data with mind-machine interface? You mean you thought the Matrix movie WASN'T about conditioning you into thinking such a world was inevitable? US report foretells of brave new world By Nathan Cochrane July 23 2002 A draft government report says we will alter human evolution within 20 years by combining what we know of nanotechnology, biotechnology, IT and cognitive sciences. The 405-page report sponsored by the US National Science Foundation and Commerce Department, Converging Technologies for Improving Human Performance, calls for a broad-based research program to improve human performance leading to telepathy, machine-to-human communication, amplified personal sensory devices and enhanced intellectual capacity. People may download their consciousnesses into computers or other bodies even on the other side of the solar system, or participate in a giant "hive mind", a network of intelligences connected through ultra-fast communications networks. "With knowledge no longer encapsulated in individuals, the distinction between individuals and the entirety of humanity would blur," the report says. "Think Vulcan mind-meld. We would perhaps become more of a hive mind - an enormous, single, intelligent entity." Armies may one day be fielded by machines that think for themselves while devices will respond to soldiers' commands before their thoughts are fully formed, it says. The report says the abilities are within our grasp but will require an intense public-relations effort to "prepare key organisations and societal activities for the changes made possible by converging technologies", and to counter concern over "ethical, legal and moral" issues. Education should be overhauled down to the primary-school level to bridge curriculum gaps between disparate subject areas. Professional societies should be open to practitioners from other fields, it says. "The success of this convergent-technologies priority area is crucial to the future of humanity," the report says. wtec.org/ConvergingTechnologies/Report/NBIC-pre-publication.pdf This story was found at: http://www.smh.com.au/articles/2002/07/20/1026898931815.html ---------- Now all we need is some way to cloak the initial stages of feeding this monstrosity (or beast system) real world data from all sectors of life and sell it to the people as something good and to keep us safe, ah yes here we go: Multistate Anti-Terrorism Information Exchange Program (MATRIX) http://www.sourcewatch.org/index.php?title=Multistate_Anti-Terrorism_Information_Exchange_Program Total Information Awareness http://en.wikipedia.org/wiki/Information_Awareness_Office Don't worry tho, those enormous international systems which take decades in planning and developing magically disappeared when Congress got in deep poo about it. We can all go back to enjoying our Pentagon developed video games and movies now. --------------------------------- Relax. Yahoo! Mail virus scanning helps detect nasty viruses!
2006-02-19 22:39phobiazero@xltronic.comWindowlicker hidden faces - a guide to view them: http://xltronic.com/nostalgia/aphextwin.
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'Richard Barnett' , 'nat hawks'
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Date:
Sun, 19 Feb 2006 23:39:41 +0100
Subject:
SV: [idm] 01010101
Reply to:
Re: [idm] 01010101
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Windowlicker hidden faces - a guide to view them: http://xltronic.com/nostalgia/aphextwin.nu/v4/learn/99906995499023.shtml ~phobiazero -----Ursprungligt meddelande----- Från: Richard Barnett [mailto:richard.barnett@pobox.com] Skickat: den 18 februari 2006 22:56 Till: nat hawks Kopia: idm@hyperreal.org Ämne: Re: [idm] 01010101 nat hawks said the following on 19/02/2006 08:12:
quoted 8 lines i dont' know much about these technical things... but my understanding> i dont' know much about these technical things... but my understanding > is that all digital media comes down to zeros and ones... if so, is > there an easy way to 'see the code' of an audio file like you can see > the code of a webpage? if so, has anyone tried to manipulate this > code and see what the sound turns out to be? also, assuming this is > possible, has anyone just written a bunch of Os and 1s to see what > would come out? you could do the same for video.. >
ISTR there's an Aphex Twin track -- fairly recent, off the Richard D James album or Windowlicker single perhaps -- where the graph of frequencies (y) against time (x) contains an image of his face. One googling later... Original (?) page with images: http://www.bastwood.com/aphex.php A couple of articles on the technique of turning images into sound: http://robosexual.typepad.com/glob/science/index.html http://www.scientific-computing.com/scwmarapr05sonification.html More links: http://www.wired.com/news/culture/0,1284,52426,00.html http://www.nobleworld.biz/images/ARTL8.pdf --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2006-02-18 22:01Carlo Caputomore than zeros and ones it's organized information, of course you can get your line noise
From:
Carlo Caputo
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Date:
Sat, 18 Feb 2006 20:01:34 -0200
Subject:
Re: [idm] 01010101
Reply to:
[idm] 01010101
permalink · <43F7993E.7050802@9hells.org>
more than zeros and ones it's organized information, of course you can get your line noise or white noise, if the data is seemingly random, like a compressed file but the idea is not new among the technically savvy producers, for example, using one kind of data into another media, through a rather "improper" transposition http://www.bastwood.com/aphex.php nat hawks wrote:
quoted 25 lines question...> question... > > i dont' know much about these technical things... but my understanding > is that all digital media comes down to zeros and ones... if so, is > there an easy way to 'see the code' of an audio file like you can see > the code of a webpage? if so, has anyone tried to manipulate this > code and see what the sound turns out to be? also, assuming this is > possible, has anyone just written a bunch of Os and 1s to see what > would come out? you could do the same for video.. > > i doubt it could be this simple... but maybe it is.. > > just wondering, > nat > http://www.littlefurythings.net > > _________________________________________________________________ > Express yourself instantly with MSN Messenger! Download today - it's > FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org >
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2006-02-19 23:13patrick haeneltTUESDAY FEB 21.............. Sensory Effect presents OSCILLATE tuesdays at The Baltic Room
From:
patrick haenelt
To:
Jacob Arnold , IDM
Date:
Sun, 19 Feb 2006 15:13:12 -0800 (PST)
Subject:
[idm] [a]pendics.shuffle and CARO (orac label head) live at Baltic Room (SEATTLE)
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Re: [idm] Mixes
permalink · <20060219231312.60045.qmail@web36907.mail.mud.yahoo.com>
TUESDAY FEB 21.............. Sensory Effect presents OSCILLATE tuesdays at The Baltic Room--1207 pine st. Seattle WA 9p 21+ $10 with residents GREG SKIDMORE and ELECTROSECT live visuals by Scott (of The Now Device) and Robert Rudas Tue. Feb.21 we are excited to welcome ----[a]pendics.shuffle-- (live!!--orac records-LA) ----CARO-- (live!--orac records-SEA) ----GREGG KOWALSKEY (live!--kranky records-LA) here's a little about the performers... [a]pendics.shuffle Under his [a]pendics.shuffle alias, Ken Gibson departs from the turbulence of his better-known work as Eight Frozen Modules to inflame the feet rather than the cerebrum. The prevailling structures are distinctly tech-house: direct, jacking and funky. This is dance music-- no doubt-- however he has a problem: he doesn't follow the formula that 50,000 other DJ/producers cling to. In other words, he couldn't give a crap about the 64-bar intro, the filter-sweep-bridge-from-the-breakdown-to-the-climax or the drama strings (think of that high-pitched synth fodder from Madonna's "Vogue"). Instead, his work finds its lot sandwiched in-between the more beat-friendly tracks of the Orthlorng Musork posse or Mille Plateaux kids -- though his music is far too complex and interesting to be lumped in with those guys. Gibson's focus is on sounds (lots of them)and works these in tandem with his get-your-ass-on-the-dance-floor groove that only becomes more interesting each time you hear it CARO Seattle's Orac label is just getting better and better, thanks to the disco inversions of artists like Bruno Pronsato, Strategy, [a]pendics.shuffle, and labelhead Randy Jones' debut full-length as Caro, after his spooky My Little Pony single Minimal Techno undergirds it all, but almost by suggestion alone; the music itself is overstuffed with piano vamps, Trax flashbacks, Italo indulgences, and elements of classic New York Garage. Plenty of elements will sound familiar — "Sea of Hands" dips its fingers into Arthur Russell, Jones' rhythms could drive any record on Perlon, and his revisitation of disco via contemporary means recalls Metro Area — but Caro doesn't sound like anyone else. His compositions blur the line between tracks and songs, building slowly through meticulous addition, but shaping their hooks so that they sink in deeply GREGG KOWALSKY (w/ Ben Brakken) Born in New York City and raised in South Florida, Gregg Kowalsky has had the opportunity to perform throughout Europe and the United States under the Osso Bucco moniker for the past several years. He participated in festivals such as WDR’s SoundArt-Köln Festival, Sonar, OFFF (Online Flash-Film Festival) and The Nursery Summer Festival in Sweden alongside artists like Stephan Mathieu, Keith Fullerton Whitman, Wolf Eyes, fm3 and others. He now resides in Oakland, California where he completed a Master of Fine Arts degree in Electronic Music and Recording Media at Mills College with the guidance of Fred Frith. Kowalsky’s compositions range from textural ambient to drone and noise pieces, which are highly influenced by the thick, humid air of South Florida where Gregg lived for most of his life. He is interested in filling the spaces his music occupies through dense, live, multi-channel mixes. He has composed for film, dance, acoustic ensembles and sound installations. Gregg's debut full-length album, Through The Cardial Window, will release in 2006 on Kranky --------------------------------- Yahoo! Mail Use Photomail to share photos without annoying attachments.
2006-02-20 22:37David @ AudiobulbSTFU Leeds - Friday 17th and 18th March www.stfumusic.org At The Common Place 23-25 Wharf
From:
David @ Audiobulb
To:
Date:
Mon, 20 Feb 2006 22:37:42 -0000
Subject:
[idm] STFU Leeds - Friday 17th and 18th March
permalink · <003b01c6366e$43cdc8a0$2be1a850@BEPPC>
STFU Leeds - Friday 17th and 18th March www.stfumusic.org At The Common Place 23-25 Wharf Street Leeds LS2 7EQ www.thecommonplace.org.uk * Friday 7pm - 2am - £3 - 5 sliding scale * Saturday 12pm - 2am - £4 - 6 sliding scale * Weekend Ticket - £6 -10 sliding scale * plus £1 to join the common place if you're not a member. This March sees the STFU collective roll in to Leeds to put on an event at The Common Place, a fantastic social centre in the heart of the city. Planned events include workshops on binaural sampling, films and documentaries and over twenty live performances from artists from all over the world. With current electronic music being so diverse, the programme is a reflection of this; drone artists such as Nanospherecomplex and critically acclaimed minimal techno from DNCN perform alongside precision beat mungers such as Batfinks and Skeski. The event will cover established acts from labels such as Rock Action - to people who may be playing their first gig. Highlights will include performances by Leeds own electronica boy wonder Random Number, an exploration of live sampling by Model Fighter and rising underground talents Scrubber Fox, Paperball and Millicent. STFU is a non-profit European wide electronic arts collective. Initially meeting on the internet through forums such as www.em411.com, the collective has gained members and momentum in the "real" world. With no hierarchy, collective members are free to put on an event in their local town and call upon a rich pool of talented producers, musicians and visual artists to play at the event. STFU has already put on successful festivals in Manchester and Glasgow in 2005. Schedule Friday * 12.20 - 1.00 Barbarian * 11.40 - 12.20 Skeksi * 11.00 - 11.40 Random Number * 10.20 - 11.00 Quip and Replete * 9.40 - 10.20 Hands and Fingers * 9.00 - 9.40 Gareth Brown * 8.20 - 9.00 Midwich * 7.40 - 8.20 Nanospherecomplex * 7.00 - 7.40 Agriculture Saturday * 01.40 - 02.20 Millicent * 01.00 - 01.40 Scrubber Fox and Paperball * 12.20 - 01.00 DNCN * 11.40 - 12.20 Batfinks * 11.00 - 11.40 DJ Ghettoblast * 10.20 - 11.00 Ufoel and Moriarty * 9.40 - 10.20 Mookid * 9.00 - 9.40 KidQuaalude * 8.20 - 9.00 Model Fighter * 7.40 - 8.20 Indigo Mews * 7.00 - 7.40 Bla * 6.20 - 7.00 Nesh * 5.40 - 6.20 Gypsiesdog * 5.00 - 5.40 Genjutsushi DJ Sneaky playing not-tronica between sets 12pm - 4 pm Films and Workshops in the afternoon. *Moog documentary *STFU - The Documentary Workshops * Sense or This - Binaural Sampling * Audiomulch - Modular Software for a brighter tomorrow --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org