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From:
To:
'Richard Barnett' , 'nat hawks'
Cc:
Date:
Sun, 19 Feb 2006 23:39:41 +0100
Subject:
SV: [idm] 01010101
Msg-Id:
<004d01c635a5$5fbe49a0$0a00000a@SVEDALAGARDEN.NET>
In-Reply-To:
<43F797D9.1050601@pobox.com>
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idm.0602.gz
Windowlicker hidden faces - a guide to view them: http://xltronic.com/nostalgia/aphextwin.nu/v4/learn/99906995499023.shtml ~phobiazero -----Ursprungligt meddelande----- Från: Richard Barnett [mailto:richard.barnett@pobox.com] Skickat: den 18 februari 2006 22:56 Till: nat hawks Kopia: idm@hyperreal.org Ämne: Re: [idm] 01010101 nat hawks said the following on 19/02/2006 08:12:
quoted 8 lines i dont' know much about these technical things... but my understanding> i dont' know much about these technical things... but my understanding > is that all digital media comes down to zeros and ones... if so, is > there an easy way to 'see the code' of an audio file like you can see > the code of a webpage? if so, has anyone tried to manipulate this > code and see what the sound turns out to be? also, assuming this is > possible, has anyone just written a bunch of Os and 1s to see what > would come out? you could do the same for video.. >
ISTR there's an Aphex Twin track -- fairly recent, off the Richard D James album or Windowlicker single perhaps -- where the graph of frequencies (y) against time (x) contains an image of his face. One googling later... Original (?) page with images: http://www.bastwood.com/aphex.php A couple of articles on the technique of turning images into sound: http://robosexual.typepad.com/glob/science/index.html http://www.scientific-computing.com/scwmarapr05sonification.html More links: http://www.wired.com/news/culture/0,1284,52426,00.html http://www.nobleworld.biz/images/ARTL8.pdf --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org