179,854Messages
9,130Senders
30Years
342mboxes

← back to listing · view thread

From:
clive-harris
To:
idm hyperreal
Date:
Tue, 25 Jan 2005 17:57:54 -0000
Subject:
Re: [idm] ...another mechanical piece of noise
Msg-Id:
<00db01c50307$65574640$130cfc3e@oris>
Mbox:
idm.0501.gz
"Music gives nameless nourishment to the soul" - Jean Cocteau In the light of that ...it's all good!!! :-) And they all lived happily ever after. ;o) Clive ----- Original Message ----- From: "David Sim" <pmxds@nottingham.ac.uk> To: <idm@hyperreal.org> Sent: Tuesday, January 25, 2005 5:20 PM Subject: Re: [idm] ...another mechanical piece of noise *snip* I've a horrible feeling we're drifting towards a What Is The Purpose of Music and What Effect Should Good Music Have On You argument here, which I'm not even remotely able to deal with. But whatever effect it should have and whatever it should do, I'd still say that there exists music that doesn't do that, and that disguises this by doing something moderately interesting but irrelevant. And that messing around with DSP for no good reason, like playing lots of notes very fast, is quite a good way of doing something moderately interesting but irrelevant. I know that you can't change the sound texture or the rate at which you're playing without changing what's happening 'musically,' but sometimes that change seems like 'the point' and sometimes it seems like a diversionary tactic. Again, the technical distinction is 'if I like it' against 'if I don't like it.' :-) David --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org