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From:
Ben Coffer
To:
Date:
Thu, 21 May 1998 19:44:06 +0100
Subject:
Re: (idm) re: bouncing ball effect
Msg-Id:
<qXDViCA2XHZ1EwwU@hybridgame.demon.co.uk>
In-Reply-To:
<199851921462136334@ix.netcom.com>
Mbox:
idm.9805.gz
In message <199851921462136334@ix.netcom.com>, thatcat@ix.netcom.com writes
quoted 15 lines On 05/19/98 17:12:49 you wrote:>On 05/19/98 17:12:49 you wrote: >> >>> intricacy is exemplified with clattering synth (sounding like the >>> notes are bouncing with declining momentum as used by Aphex on >>> Bucephalus Bouncing Ball - must be some new clever software trick or >>> something) building a framework of sound amidst which a new line >> >>this momentum thing is not a new software trick as far as i know.. >>autechre have been doing that kind of thing for as long as i can >>remember and it is not hard to enter the drums/static like ... . . . >> . . . > >it's an easy trick which can be done with a drum machine (at least a roland/boss >one) and a computer sequencer. both autechre and aphex twin used fast rolls in >earlier tracks, just not to the extent that they do now.
This has been discussed before (when aphex's bucephalus track came out), but i'll say again, it's even *easier* than this. Just get an SE-70 digital effects processor, any sound you put into it on a certain preset effect does this *exact* bouncing thing... -- Ben Coffer http://www.hybridgame.demon.co.uk/