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From:
kar120c
To:
Date:
Sat, 23 Aug 1997 22:44:00 -0400
Subject:
(idm) mc303/rebirth/etc.
Msg-Id:
<l03010d01b0254f40d31a@[205.232.172.72]>
Mbox:
idm.9708.gz
this article is from PRINT magazine and i thought it was kinda analagous to the discussion going on pertaining to the abundance of stuff like the mc303 and rebirth and other things such as Emu's "planet phat" which thankfully has yet to be dragged into the banter read or delete at your own discretion... Photoshop, one of the most versatile tools of the computer age, offers relief to more problems than a drugstore display. Got a troublesome illustrator? Photoshop will eliminate him. Got a picky client? Photoshop will give her what she wants. Got to make some filler? Photoshop will produce something that looks like art. Got a modicum of talent? Photoshop will cure that in a jiffy. The side effects include the instant montages and collages that fill countless publications. Thanks to Photoshop, it is easy for lazy and mediocre designers and illustrators to create lazy and mediocre art. It has been eight years since I attended a workshop at Adobe's headquarters in Palo Alto, California, where a small group of illustrators were asked to experiment with the as yet unnamed and unreleased software. (See "Getting Personal: Tales from Camp Adobe," PRINT, January/February 1990.) Supervised by a technical support team, Paul Davis, Vivienne Flesher, J. Otto Seibold, ten other illustrators, and I played with the program. Some artists scanned in and manipulated their own existing artwork, while others collaged images supplied by Adobe to create compositions unlike anything they had done before. Previously only Scitex and Quantel Paintbox, two high-end image processors, permitted the ready manipulation of artwork. Photoshop was the first program that allowed the average Macintosh operator to do so. And it soon became clear to everyone in the beta group that what had originally been intended as a photo-retouching tool was destined also to become an artistic tool, just as the airbrush had. It was also obvious that, given Photoshop's easy capability to meld different images seamlessly and quickly, this program would be a boon to artists working with collage and montage, as well as to those who were merely looking for an easy way to make imagery. But no one in attendance dreamed that we would begin to see the results so soon after the program's release. Today there is an infestation of Photoshop collages-layered, often translucent, sometimes reticulated images, sandwiched in overlapping colors and feathered or shadowed for a three-dimensional effect. Unless an artist is very skilled at handling the program's nuances, the look of something "done in Photoshop" is unmistakable. And the vast number of collages published today have certainly made Photoshop solutions the graphic cliché of the '90s. It is too bad that a venerable artform is being debased. Collage, used as early as the mid-19th century, was first adapted to modern art by the Cubists in the 1910s. Photomontage came into play a decade later. Both methods led esthetic revolutions and echoed political ones, and like every popular art form, both methods were sapped of vitality by too frequent, too clumsy use. As they reappeared in waves of popularity, in both fine and commercial art, they became predictable. When applied intelligently, collage and montage need not grow any more tiresome than other forms of illustration. But the media can mask incompetence, including the inability to draw and think. Digital art may be altered at whim, making it easy for the art director or client to impose changes. Artists are encouraged to provide more options, since it is so easy to move an element from here to there. In the past, art directors or designers who considered creating their own collages, might well have been frustrated by the level of skill required. With Photoshop, the illustrator can be replaced. Once-vital markets are drying up, supplanted by either designer-made art or the work of pliant digital artists. The widespread availability of digital clip art packages is further making illustrators obsolete. Almost every new process or style is followed by a shakedown period. Presumably, this is the shakedown of Photoshop. We may soon see the lesser practitioner learn to use it more competently or turn to some other medium. In the meantime, Photoshop as a production tool, has been invaluable for translating imagery into print. As an artistic tool, its designer-friendliness is pushing traditional illustration to the sidelines. Steven Heller's most recent book is Design Literacy: Understanding Graphic Design (Allworth Press).