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From:
chthonic
To:
Date:
Wed, 10 Nov 2004 15:55:18 -0800
Subject:
RE: [idm] digital vs analogue in IDM context
Msg-Id:
<200411101555.AA1311703168@chthonicstreams.com>
Mbox:
idm.0411.gz
quoted 1 line Why is it that ever since they've incorperated Max/MSP, that their>Why is it that ever since they've incorperated Max/MSP, that their
music sounds sooo Max/MSP? Clickety clackety, without much low end, pretty much devoid of melody/harmony, and very much backing off of the bass lines. people who don't know about max/msp won't know that. i just assumed it was part of the natural evolution of their music. when did they start using it?
quoted 1 line I saw some other guy at the Infinite Complexity show a couple>I saw some other guy at the Infinite Complexity show a couple
months ago in LA (called Zehn or something like that) who also used Max/MSP and again the sound was quite distinctive. The same clickety clackety cutty drum patterns and pretty much no melody. that just sounds like unimaginative people allowing the sounds to shape them instead of the other way around. every set of tools are going to have their own effect on the sound, but there should still be a sense that the artist is doing what they would do anyway no matter what the tools are. they just might feel they've found the best way to get across what they want to do. on the other hand, some people do specifically go after certain pieces of software and hardware to get sounds they've heard on records and like. there's nothing wrong with this up to a point - you just want to get a nice warm compression sound, you may find out what was used on something you think was well-compressed. it's not going to drive the character of the music. but when people hear a piece of gear is hot, the lemming factor goes into effect, and lots of people want to jump off the same cliff regardless of what's at the bottom. d. --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org