On Tuesday, 24-Jun-97, Christopher Fahey wrote [about RE: (idm) giving up]:
quoted 3 lines Chris Sez:
>Chris Sez:
>I don't doubt your formidable programming skills, but I do question your
>perception of TJ's production method and the content of his songs.
oh, you misunderstood me...
quoted 12 lines The whole point of Squarepusher is, to me, that the drums are not "breaks",
>The whole point of Squarepusher is, to me, that the drums are not "breaks",
>but
>are rather very complex drum tracks integrated into the composition as musch
>as
>the melody is. Most of his songs have zero repeated measures in the drum
>track.
>He's not using breaks, he programming a full 5 minutes worth of drums which
>change all the time because he programmed them with the skill and feel of a
>live drummer. Most electronic musicians create beats in two ways: One is
>sampling. The other is programming, and most artists only program the
>equivalent of four or five seconds of drums for a three minute track. A d&b
>artist might program 10-20 seconds, but still they repeat measures like crazy
quoted 2 lines and it *feels* sequenced. You can almost *see* the horizontal bars on their
>and it *feels* sequenced. You can almost *see* the horizontal bars on their
>little mac screen. With TJ, all bets are off. "How's he do it?" you wonder.
they are breaks.. forget all about loops and think about what a break is..
the point in the drum sequence when you break away from the beat with
something else, and then go back to the original. i'm not saying that
Squarepusher uses loops, I'm saying he uses breaks, and his breaks *are*
complex and programmed like you say.
at least that's what I think of when I hear the word "breaks."
quoted 3 lines I love the way TJ weaves the drums and melodies together. Often the drums
>I love the way TJ weaves the drums and melodies together. Often the drums
>*are*
>the music, and the composition and effects processing on both the melodic and
quoted 1 line percussive aspects blurrs the boundaries between them.
>percussive aspects blurrs the boundaries between them.
yeah, if you have beautiful music, shitty drums will bring it down, but
mostly I still thing the music is more important, or at least a little bit,
if any.
quoted 1 line someone just fools around with breakbeats and then sounds like TJ, I get a
>someone just fools around with breakbeats and then sounds like TJ, I get a
bit
quoted 3 lines skeptical. I beleive that you can make convincing jungle that way, but not
>skeptical. I beleive that you can make convincing jungle that way, but not
>anything that just sounds like TJ because that's just not how he makes his
>music. I agree that most breakbeat/d&b/jungle is "awkward", and to be honest
I
I didn't mean I fooled around with breakbeats.. I made a few drum'n'bass
tracks, I never said I didn't know what I was doing :)
quoted 2 lines don't like most of it unless it has one of two qualities:
>don't like most of it unless it has one of two qualities:
>1) A really strong half-time beat (like a dub foundation) so you can actually
quoted 2 lines dance and not look like a spastic Rhesus monkey.
>dance and not look like a spastic Rhesus monkey.
>2) Beautiful orchestration and music.
a lot of drum'n'bass is missing #2 :)
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