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From:
Blake Irvin
To:
idm
Date:
Fri, 5 Apr 2002 16:30:41 -0500
Subject:
Re: [idm] Aphex Twin vocal processing
Msg-Id:
<001e01c1dce9$2a4462a0$9001a8c0@spock>
Mbox:
idm.0204.gz
i'm guessing setting different timestretch variables over many little chunks of the audio section--ie, grunt work.... blake/ (he's done this many times) ----- Original Message ----- From: "Rich" <arkive@btopenworld.com> To: "idm" <idm@hyperreal.org> Sent: Friday, April 05, 2002 3:15 PM Subject: [idm] Aphex Twin vocal processing
quoted 8 lines Listening to 'drukqs' again for the millionth time, and it hit me - how do> Listening to 'drukqs' again for the millionth time, and it hit me - how do > you get that effect like when he's saying 'aphex' like over about ten > seconds, but the timestretch rate varies? > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org
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