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From:
GamePrg.
To:
Simon Walley
Cc:
IDM
Date:
Fri, 10 Jul 1998 15:37:20 EST4EDT
Subject:
Re: (idm) Re: idm-digest V2 #236
Msg-Id:
<yam7495.1025.130966496@dial-relay.mail.digex.net>
In-Reply-To:
<19980710083608.27059.qmail@hotmail.com>
Mbox:
idm.9807.gz
On Friday, 10-Jul-98, Simon Walley wrote [about (idm) Re: idm-digest V2 #236]:
quoted 5 lines Drill'n'bass isn't a sustaining genre - it's a novelty IMO. The>Drill'n'bass isn't a sustaining genre - it's a novelty IMO. The >interesting stuff will happen when the techniques and ethos (basically >fuck around with as much of the break and sounds as possible) >cross-breeds into other stuff. This is happening already - a good >example IMO is that Ae Certificate 18 remix.
In a way that's true. In one of my tracks I have not messed with breaks, but I've taken several layers of drumsounds that basically sound like nonsense by themselves, but make up a wicked groove when layered on top of each other, I dunno if anyone would call it drill'n'bass (I don't).
quoted 1 line Been reading a bit too much _Solaris_?>Been reading a bit too much _Solaris_?
huh? what's that :D
quoted 2 lines The new stuff sounds pretty organic to me - still with that Ae coldness>The new stuff sounds pretty organic to me - still with that Ae coldness >and kind of clinical outlook but with the sounds they're using.
Actually yes, cichlisuite is damn organic. but I meant you know, how they are usually making things that make "the sounds of machines our parents used." ;) __ __\ \ / /_\ \ 1cQ<->uIN \_____/ 1.3777993 "..in whatever you do, if you can't break new ground, what's the point?" - James Cameron