Pete snapped: [>]
quoted 1 line Irdial blathered: [>>]
>Irdial blathered: [>>]
quoted 23 lines There is however, a drawback to compression.
>>There is however, a drawback to compression.
>>
>>The algorithms used to achieve these high compression ratios are
>>destructive to the sound that is encoded, so much so, that the
>>compression-distortion creates a beautiful, fractured sound making
>>compression software systems into a new form of musical instrument.
>>Immediately after trying RealAudio, we thought of writing
>>music specifically for the RealAudio player. This piece of music is
>>carefully designed so that it will <i>not</i> survive the
>>compression/decompression cycle. When this piece arrives at your
>>speakers via the web, it will be utterly destroyed/mutilated as it
>>is performed by the player.
>
>Blah blah blah. More of the same garbage. Nobody ever said that "Real Audio"
>was intended for high-fidelity music reproduction. In fact, most people have
>stated that it sucks. If they're intentionally trying to use this as a form
>of art, bravo, but if it is more of the schmear against any form of digital,
>then they're making asses out of themselves again. Their spiel against JPEG
>was similarly retarded.
>
>I could run music through an Apple II sound device if I really wanted it to
>sound bad via digital encoding. Or perhaps if I was on a tyrade against
>analog, a low wattage AM broadcast would be more appropriate.
Think you are making a mountain out of a mole hill Pete. All sounds fairly
interesting and I for one will be having a go, if they aren't taking the
piss. (Well, of course they are :) Anybody heard the Mariopaint thing yet?
Sounded rather cool too.
We haven't had a digital Vs analogue for a while, was beginning to miss it all.
See Warp's contribution on the cover stickers of Tri Repetae's LP and CD
versions. Sums it up all pretty well really I thought. But I would wouldn't I :)
g3
g The WARP Web Site
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http://www.ncl.ac.uk/~n264671/wap-indx.html