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(idm) [OT] games - was Jet Jaguar

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1999-11-24 11:44Christopher Dilkus (idm) [OT] games - was Jet Jaguar
└─ 1999-11-24 11:47Andrew Hime Re: (idm) [OT] games - was Jet Jaguar
1999-11-25 02:41Re: (idm) [OT] games - was Jet Jaguar
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1999-11-24 11:44Christopher Dilkus>np: King of Fighters 97, oh wait, you meant music? this got me thinking - what (arcade /
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Christopher Dilkus
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Date:
Wed, 24 Nov 1999 06:44:39 -0500
Subject:
(idm) [OT] games - was Jet Jaguar
permalink · <v04003a01b4617ede2051@[152.171.67.124]>
quoted 1 line np: King of Fighters 97, oh wait, you meant music?>np: King of Fighters 97, oh wait, you meant music?
this got me thinking - what (arcade / console / computer) does everyone play. Here are my current faves... (as I have a Macintosh and an older one at that, i tend to wait until game prices come down after the first 6 months since I won't be able to play them to their fullest anyway.) Computer Diablo - yeah it's old, but hours of fun for an old D&D/Gauntlet fanatic Starcraft - great sci-fi real-time Zoop - if you haven't played it, run (don't walk) and find a copy now N64 Goldeneye Turok 2 : Seeds of Evil - I found Muslimgauze is prime listening material for parts of this game WCW/NWO Revenge - y'all mean wrasslin' ain't real? chris --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
1999-11-24 11:47Andrew Hime> >np: King of Fighters 97, oh wait, you meant music? > > this got me thinking - what (arc
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Andrew Hime
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Wed, 24 Nov 1999 05:47:45 -0600 (CST)
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Re: (idm) [OT] games - was Jet Jaguar
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(idm) [OT] games - was Jet Jaguar
permalink · <199911241147.FAA11262@kali.wf.net>
quoted 12 lines np: King of Fighters 97, oh wait, you meant music?> >np: King of Fighters 97, oh wait, you meant music? > > this got me thinking - what (arcade / console / computer) does everyone > play. Here are my current faves... > > (as I have a Macintosh and an older one at that, i tend to wait until game > prices come down after the first 6 months since I won't be able to play > them to their fullest anyway.) > > Computer > Diablo - yeah it's old, but hours of fun for an old D&D/Gauntlet fanatic > Starcraft - great sci-fi real-time
Starcraft/Brood War and Monster Rancher 2. I wonder when Tomba 2'll be out.
quoted 1 line Zoop - if you haven't played it, run (don't walk) and find a copy now> Zoop - if you haven't played it, run (don't walk) and find a copy now
I actively worshipped that game at one point, despite the fact that it gets hard fairly quick. I've always meant to get a copyfor one of our consoles around the house. --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
1999-11-25 02:41Magicnerd8@aol.comSaturn King of Fighters 97 Grandia (this is the better version) Real bout fatal fury 2 PSX
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Wed, 24 Nov 1999 21:41:45 EST
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Re: (idm) [OT] games - was Jet Jaguar
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Saturn King of Fighters 97 Grandia (this is the better version) Real bout fatal fury 2 PSX FF8 Castlevania SOTN Super Famicom Rudora's treasure Treasure Hunter G Romancing Saga 2 Arcade King of Fighters 99, is there anything else?! ;) Don't mention third strike or I'll cut your eyelids off. I've wasted my bandwidth for the evening....back to Offal 01! ::Prepares mind for barrage of insanity:: ---The Objector has spoken.--- "The goal of any writer is to acknowledge the numeric, programmed basis of his mind, and then supercede it. First one must explore the agonizing limits of patterns, their octahedral vultures and box-shaped emotions. After patterns are mastered, we seep into the mist of the patternless, passing through the thickest and thinnest of atmospheres. At each stage, patterns and non-patterns are grafted atop and within the gray matter of one's mind. At the nova point of summation the scar heals, erupts and bleeding anarchy blossoms like a larval butterfly." -The Objector October 6, 1999 --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org