Oh man I'm completely out of it, what is PD and CDP?
As for the ASR-10, I mentioned the Granular bit because you can do it if you
wanted to... if you had the wave boy disks. I'm not saying Ae did I'm just
saying, "You could" do it. By the way, I did read an interview with them
that said that they where using effects that "Some nerd in the US" (actual
quote) was making, a lot on Chaistic Slide. I just assumed that they meant
Wave boy industries.
Yeah, now a days you can do all that stuff much better on computers. That's
what I've been up to for a while. I still have outboard gear and wined up
using it quite a bit. The DSP part usually happens after the initial melody,
beat and song structure is assembled. Then I use Reactor or Pluggo to add a
haze of texture through out the tracks. And, Some times I'll be messing
around in some synth program and say "hey, that sound tweaks my brain" and
I'll make a bunch of loops based on it and load them onto Logic and blah,
blah, blah... You get the picture. Anyway, all I'm trying to say is that I
still have use for my out board gear. I would like to be able to do more
"computer only music" if not just for the portability reasons and because
it's so self contained. I wouldn't have to shuffle all over my studio
trying to load up this and that sample or find what disk I saved some patch
on. I could just load the song and get back to work.
As far as Kyma goes, I'm not so sure it's as rampant as you say. And in
fact, (and I'm sure this will be controversial but what the heck) You can do
almost every thing that Kyma can do with the hand full of software only
programs you mentioned. Especially MSP, Reaktor and SuperCollider. To tell
you the truth, I can't really see that advantage to Kyma other then the
whole "more is better" thing. Aside from Formant morphing, (which you can
almost do with MSP) The algorithms aren't that original. There is the
dedicated DSP but for $3,500 - $4,000 for the base system, you better get
what you pay for... Right? Then there is this little nagging bit about
having to compile your setups before you can hear them... At least that's
the way it was the last time I checked. They may have changed it since then.
A friend of mind wanted one really bad until he found out about that.
The funny thing about "who uses what software" is that you can almost
duplicate the sounds that come from one program in another. Format
manipulation, Granular techniques, and FFT are all common algorithms that
can be found in most of the programs you mentioned. I though before that I
was sure that Ae where using this or that program (MSP) until I discovered
that you can do the exact same thing with Reaktor or even Pluggo.
-=GB=-
christian hresko wrote:
quoted 73 lines here's a quick list of what most (if not all) of your current 'tweaky'> here's a quick list of what most (if not all) of your current 'tweaky'
> IDM groups are using and abusing...
>
> MAX
> MSP
> SuperCollider
> PD
> LiSa
> Kyma
> CDP
> Metasynth
> SFX
>
> i used to have an asr-10 as well, but i'm doubting autechre uses it to
> do any granular synthesis or heavy signal processing. (probably using
> the asr-10 to trigger samples of stuff they mangled on the computer)
> MSP seems to be one of the programs of choice, but PD is free. (doesn't
> work on a Mac yet...) Kyma is incredible, it's just so fucking
> expensive...
>
> as for metasynth, richard james managed to exploit that program fairly
> well. i believe ae used supercollider A LOT on ep7. (supercollider
> kicks ass btw... hard as shit to program though.) cdp runs on windows
> (and unix i believe) machines...
>
> not too sure if michael fakesch has went the route of computer based
> DSP, but his new album (has this been reviewed yet? very nice...)
> sounds like MSP or supercollider might have been involved. (although
> funkstorung pulled some pretty cool stuff off in concert with an alesis
> wedge and some nord gear... no computers whatsoever)
>
> there's also pluggo. if you download the demo and check out the
> credits, kit clayton (sp?) is mentioned as one of the key developers.
> kinda cool...
>
> oh yeah, hyperprism is used a lot as well. (along with peak and spark)
>
> as for groups writing their own code, that's bullshit. there might be a
> few (jake mandell supposedly programs some wicked MSP patches and oswald
> from farmers manual seems to be a PD / Unix wizard) but most groups are
> just tweaking some presets. that's not to say this is easy, just a bit
> misleading. (pointing and clicking is WAY different then writing in c++
> or some version of smalltalk) the MEGO crew seems to be pretty swift
> with software apps...
>
> if you have a windows or unix / linux machine, download pd. it'll
> probably give you a headache if you have no programming experience, but
> it seems to be a pretty wicked program. (i'm a mac user, so i only get
> to hear about it)
>
> Common Music is really interesting as well. (free, but also a pain in
> the ass to program)
>
> read about Max Mathews if you're interested in the history and
> development of the MusicN languages. (he came up with the idea of unit
> generators) Miller Puckette is another 'pioneer' of object oriented DSP
> software. (he wrote PD and ported MAX to the macintosh platform) super
> props to james mccartney and company.
>
> SuperCollider forever (no relation to the group...)
>
> cheers,
>
> christian
>
> : or you can try Csound if you're really brave...
>
> --
> " there is no spoon. "
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org
> For additional commands, e-mail: idm-help@hyperreal.org
---------------------------------------------------------------------
To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org
For additional commands, e-mail: idm-help@hyperreal.org