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Date:
Wed, 7 Jul 1999 19:37:55 -0500 (CDT)
Subject:
Re: (idm) oldschool timestretching?
Msg-Id:
<199977203615441@ix.netcom.com>
Mbox:
idm.9907.gz
On 07/07/99 19:25:13 you wrote:
quoted 9 lines This is actually a stuttering trick that uis performed by chopping the sample> >This is actually a stuttering trick that uis performed by chopping the sample >into several segments and sequencing or triggering the sample segments in >a quantized pattern. Try lowering the sampling resolution and triggering >triplets. Think of the way you would chop up and re-trigger a break and >aply it to vocals. > >henrik str0mberg wrote: >
Actually alot of those sounds were mad using samplers with lousy pitch shifting algorythms. Take a sample and stretch it out to 4 times its normal length and the sampler creates that sound when it fills in the blanks. Its one of those happy accident type of things. Rob Codec! http://www.mindstorm.com/codec LogiQ http://www.mindstorm.com/logiq