Hello, Kurt.
On Sat, Sep 09, 2000 at 00:07 +0200, Kurt B. Pruenner wrote:
quoted 10 lines (Fun fact of the day: there was some, uh, "interesting" live video performance>
> (Fun fact of the day: there was some, uh, "interesting" live video performance
> going on while all of them were performing; someone had way too much fun with
> alien architecture, blitter effects and a 3D engine... a friend and I nearly
> died laughing when, due to a crash, they had to restart their "3d system" -
> and the "splash screen" of their video software read "Unreal Tournament"...
>
> *grin*
>
> Well, talk about unorthodox use of gear... =P)
Why not? Modern 3D game engines, powered by an appropriate gear, are good
enough to construct "architecture", fx and stuff. There are editors,
"film" capturing abilities - all that is necessary to make nice 3D
animations.
--
Stay tuned,
MhZ mailto:mookid@sigent.ru
-----------
"In order to make an apple pie from scratch, you must first create the
universe."
-- Carl Sagan, Cosmos
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