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From:
Tim Koch
To:
Steve /k/./F/
Cc:
Ben Coffer ,
Date:
Mon, 23 Mar 1998 12:29:25 +1030 (CDT)
Subject:
Re: (idm) old nintendo music: electronic pioneers?
Msg-Id:
<Pine.SGI.3.96.980323122123.17590B-100000@fred.pa.adelaide.edu.au>
In-Reply-To:
<35157E41.BFD14B07@virgin.net>
Mbox:
idm.9803.gz
quoted 10 lines Yes yes yes! Delta....there was a really fabulous 12 minute soundscape> > Yes yes yes! Delta....there was a really fabulous 12 minute soundscape > > > > for the in-game music on that game....really cool. Rob Hubbard was > > definitely the best on the C64. Some of the music in Parallax was > > excellent too... > > yeah parallax was the don ;-) the delta intro was interactive as well! > you could > change the drums synth etc..... wonderful >
yeah I think that was the standard Ocean loader or something .. I'll probably get blasted for continuing this thread but .. a fairly oldd EDGE interview with Rob Hubbard stressed the importance of game music , and how the restrictions of the 64 sid chip really produced some of the most interesting tunes done in the history of games .. 3 channels with a few filter effects etc. can go pretty far :) IMO this reasoning is relevant to music made today .. I for one know that I feel much more comfortable at home with my laughable setup , than at my universities mega studio . oh well , couldn't let the monthly c64 thread go by without comment :) Tim.