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From:
Muffin
To:
IDM
Date:
Mon, 10 Feb 2003 21:47:53 +0000
Subject:
Re: [idm] the only ones that win r...
Msg-Id:
<BA6DCE89.20352%muffin@signmytits.com>
In-Reply-To:
<F11zrxMCTG1spPBdfAY0001c154@hotmail.com>
Mbox:
idm.0302.gz
As the average artist makes $0.10-$0.15 per track 'sold' I reckon we should be looking somewhere around $0.50 per track maximum. With at least 60% going back to the artist. As opposed to the 10-20% [-promotional costs] an artists gets from traditional deals. Promotion and A&R would be handled by the community deciding what they liked, not marketing managers deciding how they want to make money. A continuation of my previous rant, sorry. The problem is that the tech to do this doesn't exist in the way of micro-payment systems. The %ages that are taken on charges over the internet by credit card companies and costs for bandwidth are comparatively huge just so that other people can profit from the chain. It's not in banks interests to introduce micropayment systems as well, 'cos if people buy smaller amounts of goods on the amount of interest they make on the load is less. Then there are the handling charges for transactions .... 'cos it's really hard to get those computers to add and subtract figures from rows in a database. Once a decent, secure, micro-payment based "Cybercash" exists the entire commerce model of the media industry can be flipped. on 10/2/03 8:39 pm the person going by the name julia m at ulia5@hotmail.com spake :
quoted 60 lines Oh my god, if music was $2 a track to download... I should reconsider my> Oh my god, if music was $2 a track to download... I should reconsider my > plan of marrying an old rich guy and getting his money; or robbing a liquor > store, or conducting various internet scams... cause that would be the only > way I could afford to keep up with my habit. Just stick it to the vein. ;) > > > >> From: Brett Dietsch <elph@lawngnome.org> >> To: Brandon Tallent <djresonance@yahoo.com> >> CC: idm@hyperreal.org >> Subject: Re: [idm] the only ones that win r... >> Date: Mon, 10 Feb 2003 15:30:14 -0500 >> >> >> On Monday, February 10, 2003, at 03:18 PM, Brandon Tallent wrote: >>> >>> This is a good idea, but I think that 2$ per track >>> download is a little bit pricey. If you figure that >>> the average cd has 10 tracks on it, you end up paying >>> more for each song by downloading then by purchasing >>> the cd. I realize that you might be offering hard to >>> find tracksor singles, but you get the point. Since >>> the purchaser isn't getting any packaging or tangible >>> material, I think that the price needs to be low >>> enough so that people will not think twice about >>> paying for the track when they could alternatively >>> download it for free off of a p2p service. I think >>> something in the range of 50 cents to 1$ would >>> generate more downloads then 2$ per track. >> >> how much do people pay for a record with 1-2 songs on it? 10 bucks? >> lets say 60% of that cost is distribution and material costs. >> *gasp* thats two dollars a song! >> >> i paid 8 or 9 dollars for squarepushers "do you know squarepusher" a year >> or so ago. one sided vinyl. one track. >> i paid around 15 for afx - two remixes. 2 dollars a tune isnt really that >> much, all things considering. i assume that a lot of the tracks soma would >> be selling arent from full-lenght albums, so you'd be paying more than that >> to get them anyway. >> >> the option to download something from a p2p service should not have any >> impact on the decision to buy a track or not. >> >> >> --------------------------------------------------------------------- >> To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org >> For additional commands, e-mail: idm-help@hyperreal.org > > > _________________________________________________________________ > Protect your PC - get McAfee.com VirusScan Online > http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963 > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > >
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