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Re: [idm] [OT]: videogames.

13 messages · 13 participants · spans 5 days · search this subject
◇ merged from 2 subjects: [ot]: recommended books on japanese culture · [ot]: videogames.
2002-09-19 05:18Paul. [idm] [OT]: Recommended Books On Japanese Culture
└─ 2002-09-19 06:22Aaron Ximm Re: [idm] [OT]: Recommended Books On Japanese Culture
├─ 2002-09-19 07:01J.P.L'asthme Fawn Re: [idm] [OT]: Recommended Books On Japanese Culture
└─ 2002-09-21 19:50evan shamoon [idm] [OT]: videogames.
2002-09-22 00:10Richard Re: [idm] [OT]: videogames.
└─ 2002-09-22 06:00Irene McC Re: [idm] [OT]: videogames.
2002-09-22 16:17Aaron D Meyers Re: [idm] [OT]: videogames.
2002-09-22 19:53Whodathunkit __________ Re: [idm] [OT]: videogames.
2002-09-22 22:35Dr. Robot Re: [idm] [OT]: videogames.
2002-09-22 23:29cutups Re: [idm] [OT]: videogames.
2002-09-23 06:52Richard Gray Re: [idm] [OT]: videogames.
2002-09-23 08:20Eddie Symons Re: [idm] [OT]: videogames.
2002-09-23 19:08Bryan Finoki RE: [idm] [OT]: videogames.
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2002-09-19 05:18Paul.Sorry for posting OT, but I thought that the heads on this list might be the best ones to
From:
Paul.
To:
Date:
Wed, 18 Sep 2002 22:18:50 -0700 (PDT)
Subject:
[idm] [OT]: Recommended Books On Japanese Culture
permalink · <20020919051850.83832.qmail@web10009.mail.yahoo.com>
Sorry for posting OT, but I thought that the heads on this list might be the best ones to turn to. I'm looking to find a couple of books about Japanese Culture. I know that's quite vague, but perhaps the focus could be on visual art, music, idiosyncracies, insights...again, vague. Perhaps this may help...if anyone has seen Wenders' film 'Tokyo Ga', that is the tone/style that I'm looking for. Many thanks, in advance. Paul. ------------------------------------- Quiet Resonance www.quietresonance.tk ------------------------------------- --------------------------------- Do you Yahoo!? New DSL Internet Access from SBC & Yahoo!
2002-09-19 06:22Aaron Ximm> Sorry for posting OT, but I thought that the heads on this list might be > the best ones
From:
Aaron Ximm
To:
Paul.
Cc:
Date:
Wed, 18 Sep 2002 23:22:48 -0700 (PDT)
Subject:
Re: [idm] [OT]: Recommended Books On Japanese Culture
Reply to:
[idm] [OT]: Recommended Books On Japanese Culture
permalink · <Pine.SOL.4.42.0209182306530.4703-100000@well.com>
quoted 4 lines Sorry for posting OT, but I thought that the heads on this list might be> Sorry for posting OT, but I thought that the heads on this list might be > the best ones to turn to. I'm looking to find a couple of books about > Japanese Culture. I know that's quite vague, but perhaps the focus could > be on visual art, music, idiosyncracies, insights...again, vague.
As it happens I'm just finishing a book that speaks to that subject, though it's not an academic or critical or socio-anthropological survey, it's a first-hand account: Pico Iyer's "The Lady and the Monk." It's a quiet autobiographical account of a year lived in Kyoto, full of reflection and anecdote about the points of intersection (and failed-) of himself and the culture. Very subjective; very impressionist; from an outsider's viewpoint -- but perhaps that would give you a point of reference. I'll be sad to finish, it's been an enjoyable read. If you have time you could of course pick up something perhaps by reading the fiction the culture[s] produce[s]. It's the obvious choice but I love Haruki Murakami. I've been working through the short story collection "the elephant vanishes" which contains an astonishing story about knocking off a bakery, but suspect "underground" might give you more of what you're looking for -- it's a set of interviews triangulating the sarin gas attacks from myriad perspectives (including cult members). best ~ aaron ghede@well.com http://www.quietamerican.org --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2002-09-19 07:01J.P.L'asthme Fawn--- Aaron Ximm <ghede@well.com> wrote: > As it happens I'm just finishing a book that spea
From:
J.P.L'asthme Fawn
To:
Date:
Thu, 19 Sep 2002 00:01:45 -0700 (PDT)
Subject:
Re: [idm] [OT]: Recommended Books On Japanese Culture
Reply to:
Re: [idm] [OT]: Recommended Books On Japanese Culture
permalink · <20020919070145.28337.qmail@web21507.mail.yahoo.com>
--- Aaron Ximm <ghede@well.com> wrote:
quoted 6 lines As it happens I'm just finishing a book that speaks> As it happens I'm just finishing a book that speaks > to that subject, > though it's not an academic or critical or > socio-anthropological survey, > it's a first-hand account: Pico Iyer's "The Lady > and the Monk."
that's really bizarre because as soon as i saw the subject line i was going to recommend this book and _underground_... so, i guess i'd second these recommendations. really, whether you're going to japan or not, iyer's book and anything by murakami can only help you to cope with this world. by murakami i'd recommend specifically, like most probably, _the wind up bird chronicle_. also by iyer worth checking out are _video night in katmandhu_ a collection of astonishing travel writing (not a contradiction, seriously-- paul theroux will change your opinion about this too) and _cuba and the night_ also by iyer, though it's fiction. gregory ===== //the fawn// performing live at the lab in costa mesa 09/04/02//////?/ 0123456789!@#$%^&*()_+ glitchitty-poppy-catch-all-phrase- turning-indie-tech *from the people who put the sty in style __________________________________________________ Do you Yahoo!? New DSL Internet Access from SBC & Yahoo! http://sbc.yahoo.com --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2002-09-21 19:50evan shamoonsorry for going off topic, but how many people here on this list dig on videogames? i've j
From:
evan shamoon
To:
Date:
Sat, 21 Sep 2002 12:50:01 -0700
Subject:
[idm] [OT]: videogames.
Reply to:
Re: [idm] [OT]: Recommended Books On Japanese Culture
permalink · <B9B21B79.102C%giantmech@hotmail.com>
sorry for going off topic, but how many people here on this list dig on videogames? i've just noticed a strong correlation -- there are quite a few gamers in the crew of idm heads that i know and ... well, yeah. halo + aphex = hot shit. soul calibur + push button objects = hot shit. super monkey ball + plaid = hot shit. rez = hot shit. evan ps - specificlly, are any of you in the bay area? --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2002-09-22 00:10RichardWell, I was gonna say rez, but... There was an old game called Endorfun or somthing like t
From:
Richard
To:
evan shamoon ,
Date:
Sun, 22 Sep 2002 01:10:44 +0100
Subject:
Re: [idm] [OT]: videogames.
permalink · <00b801c261cc$7f5e3be0$714b01d5@a9n5g5>
Well, I was gonna say rez, but... There was an old game called Endorfun or somthing like that, which fed in Theta waves susceptible to the brain.... Dunno about all that, but was damn addixtive. my favourite game of choice at the moment is Wipeout Fusion on the PS2 Rich ----- Original Message ----- From: "evan shamoon" <giantmech@hotmail.com> To: <idm@hyperreal.org> Sent: Saturday, September 21, 2002 8:50 PM Subject: [idm] [OT]: videogames.
quoted 2 lines sorry for going off topic, but how many people here on this list dig on> sorry for going off topic, but how many people here on this list dig on > videogames? i've just noticed a strong correlation -- there are quite a
few
quoted 16 lines gamers in the crew of idm heads that i know and ... well, yeah.> gamers in the crew of idm heads that i know and ... well, yeah. > > halo + aphex = hot shit. > soul calibur + push button objects = hot shit. > super monkey ball + plaid = hot shit. > rez = hot shit. > > evan > > ps - specificlly, are any of you in the bay area? > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org >
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2002-09-22 06:00Irene McC> but how many people here on this list dig on > videogames? i've just > noticed a strong
From:
Irene McC
To:
Date:
Sun, 22 Sep 2002 08:00:32 +0200
Subject:
Re: [idm] [OT]: videogames.
Reply to:
Re: [idm] [OT]: videogames.
permalink · <3D8D78A0.19552.1229A9@localhost>
quoted 3 lines but how many people here on this list dig on > videogames? i've just> but how many people here on this list dig on > videogames? i've just > noticed a strong correlation -- there are quite a few > gamers in the > crew of idm heads that i know
Coming at huge volume from my 10 year-old's room the other day was Kraftwerk's "The Model". (No vox, just instrumental version). Surprised, I peeked my head in, to see him playing a PC game called Monster Mayhem, which seems to use it as a soundtrack! I * --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2002-09-22 16:17Aaron D MeyersI may be jumping the gun here, but I would say that Metroid Prime looks poised to be the I
From:
Aaron D Meyers
To:
evan shamoon
Cc:
Date:
Sun, 22 Sep 2002 12:17:08 -0400
Subject:
Re: [idm] [OT]: videogames.
permalink · <37ea4537d340.37d34037ea45@homemail.nyu.edu>
I may be jumping the gun here, but I would say that Metroid Prime looks poised to be the IDMest game of the year. I'm also a big fan of the Wipeout series, but I don't have a Playstation anymore so I was forced to switch over to ExtremeG3 for my ridiculously fast futuristic racing game fix. Now, can someone explain why they aren't lining up top-tier IDM artists for the soundtracks to these games? I guess for some people, the Ministry of Sound soundtrack on EG3 is pretty exciting, but come on now... what if Autechre were to write some generative tracks that react to some things happening on the screen? Yes, that's right, it'd be rad. I've never tried it, but now that I think about it, Plaid does seem like a logical choice to accompany Super Monkey Ball. You should really upgrade to Super Monkey Ball 2. They have really improved their formula for rad little games with monkeys in little balls... and they have Monkey Baseball now too! And the story in the single player game is the most delightfully retarded thing I've ever experienced on a television screen. -Aaron ----- Original Message ----- From: evan shamoon <giantmech@hotmail.com> Date: Saturday, September 21, 2002 3:50 pm Subject: [idm] [OT]: videogames.
quoted 22 lines sorry for going off topic, but how many people here on this list> sorry for going off topic, but how many people here on this list > dig on > videogames? i've just noticed a strong correlation -- there are > quite a few > gamers in the crew of idm heads that i know and ... well, yeah. > > halo + aphex = hot shit. > soul calibur + push button objects = hot shit. > super monkey ball + plaid = hot shit. > rez = hot shit. > > evan > > ps - specificlly, are any of you in the bay area? > > > ------------------------------------------------------------------- > -- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > >
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2002-09-22 19:53Whodathunkit __________yep. Like video games. work for a game company as a sound designer/composer. =) --Chad >Fr
From:
Whodathunkit __________
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Date:
Sun, 22 Sep 2002 14:53:10 -0500
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Re: [idm] [OT]: videogames.
permalink · <F48XL3zF6GEe6zLuyz600002fcf@hotmail.com>
yep. Like video games. work for a game company as a sound designer/composer. =) --Chad
quoted 44 lines From: "Irene McC" <substar@iafrica.com>>From: "Irene McC" <substar@iafrica.com> >Reply-To: substar@iafrica.com >To: idm@hyperreal.org >Subject: Re: [idm] [OT]: videogames. >Date: Sun, 22 Sep 2002 08:00:32 +0200 >MIME-Version: 1.0 >Received: from hyperreal.org ([209.133.83.22]) by mc4-f37.law16.hotmail.com >with Microsoft SMTPSVC(5.0.2195.5600); Sat, 21 Sep 2002 22:56:31 -0700 >Received: (qmail 45515 invoked by uid 1153); 22 Sep 2002 05:56:08 -0000 >Received: (qmail 45503 invoked from network); 22 Sep 2002 05:56:07 -0000 >Mailing-List: contact idm-help@hyperreal.org; run by ezmlm >Precedence: bulk >X-No-Archive: yes >list-help: <mailto:idm-help@hyperreal.org> >list-unsubscribe: <mailto:idm-unsubscribe@hyperreal.org> >list-post: <mailto:idm@hyperreal.org> >Delivered-To: mailing list idm@hyperreal.org >Organization: Loop Dancer >Message-ID: <3D8D78A0.19552.1229A9@localhost> >Priority: normal >In-reply-to: <00b801c261cc$7f5e3be0$714b01d5@a9n5g5> >X-mailer: Pegasus Mail for Windows (v4.01) >X-Spam-Rating: taz3.hyperreal.org 1.6.2 0/1000/N >Return-Path: idm-return-56760-twine_sound=hotmail.com@hyperreal.org >X-OriginalArrivalTime: 22 Sep 2002 05:56:31.0234 (UTC) >FILETIME=[CC9DC620:01C261FC] > > > but how many people here on this list dig on > videogames? i've just > > noticed a strong correlation -- there are quite a few > gamers in the > > crew of idm heads that i know > >Coming at huge volume from my 10 year-old's room the other day was >Kraftwerk's "The Model". (No vox, just instrumental version). > >Surprised, I peeked my head in, to see him playing a PC game called >Monster Mayhem, which seems to use it as a soundtrack! > >I >* > > >--------------------------------------------------------------------- >To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org >For additional commands, e-mail: idm-help@hyperreal.org
Peace, Chad Mossholder ** Twine ** ???????????????????????????????????????????????????????????. http://www.twinesound.com info@twinesound.com .??????????????????????????????????????????????????????????? --"The original is unfaithful to the copy." Jorge Luis Borges _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2002-09-22 22:35Dr. Robotactualy theres alot of "idm" or electronic music in general out there with video game infl
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Dr. Robot
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Date:
Sun, 22 Sep 2002 18:35:16 -0400
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Re: [idm] [OT]: videogames.
permalink · <F189awicL4UdmWrPcvO00002850@hotmail.com>
actualy theres alot of "idm" or electronic music in general out there with video game influences. me and a few others have even started labels and such devoted to the sound. here are a couple links to check out if your interested.... www.8bitpeoples.com www.micromusic.net also, a couple artists to check out would be bodenstandig2000 or the 8bitrockers. theres much more out there, but those are some of the more popular picks. also, if your not farmilliar with it already, there is a modification called "lsdj" or Little Sound DJ that you can buy for gameboy, that allows you to make music right on the gameboy. (link anyone?) mike (tangible) www.8bitpeoples.com www.fulcruminn.net _________________________________________________________________ Join the world?s largest e-mail service with MSN Hotmail. http://www.hotmail.com --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2002-09-22 23:29cutupsA friend of mine does a PA and also writes software for the gameboy platform. He also runs
From:
cutups
To:
Date:
Sun, 22 Sep 2002 19:29:34 -0400
Subject:
Re: [idm] [OT]: videogames.
permalink · <00f001c2628f$e9a97f00$609d72d1@wrecked>
A friend of mine does a PA and also writes software for the gameboy platform. He also runs a great webserver that hosts my distro and some other excellent pittsburgh electronic artists. Check it out if you're interested: http://rhinoplex.org/8cylinder - cutups ----- Original Message ----- From: "Dr. Robot" <thatweirdkid@hotmail.com> To: <idm@hyperreal.org> Sent: Sunday, September 22, 2002 6:35 PM Subject: Re: [idm] [OT]: videogames.
quoted 2 lines actualy theres alot of "idm" or electronic music in general out there with> actualy theres alot of "idm" or electronic music in general out there with > video game influences. me and a few others have even started labels and
such
quoted 12 lines devoted to the sound. here are a couple links to check out if your> devoted to the sound. here are a couple links to check out if your > interested.... > > www.8bitpeoples.com > www.micromusic.net > > also, a couple artists to check out would be bodenstandig2000 or the > 8bitrockers. > > theres much more out there, but those are some of the more popular picks. > > also, if your not farmilliar with it already, there is a modification
called
quoted 19 lines "lsdj" or Little Sound DJ that you can buy for gameboy, that allows you to> "lsdj" or Little Sound DJ that you can buy for gameboy, that allows you to > make music right on the gameboy. (link anyone?) > > mike (tangible) > www.8bitpeoples.com > www.fulcruminn.net > > > _________________________________________________________________ > Join the world's largest e-mail service with MSN Hotmail. > http://www.hotmail.com > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > > >
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2002-09-23 06:52Richard GrayParallel Universe, the local idm/weird-shit/everything-else show on bFM (student radio) he
From:
Richard Gray
To:
Dr. Robot
Cc:
Date:
Mon, 23 Sep 2002 18:52:46 +1200
Subject:
Re: [idm] [OT]: videogames.
permalink · <3D8EBA3E.9030705@crash.net.nz>
Parallel Universe, the local idm/weird-shit/everything-else show on bFM (student radio) here in Auckland, recently did a complete show of videogame and SID music. A C64 was the first computer I owned so there were plenty of nostalgic classics in there for me... The music from the last ninja series was so badass :D Richard Dr. Robot wrote:
quoted 33 lines actualy theres alot of "idm" or electronic music in general out there> actualy theres alot of "idm" or electronic music in general out there > with video game influences. me and a few others have even started labels > and such devoted to the sound. here are a couple links to check out if > your interested.... > > www.8bitpeoples.com > www.micromusic.net > > also, a couple artists to check out would be bodenstandig2000 or the > 8bitrockers. > > theres much more out there, but those are some of the more popular picks. > > also, if your not farmilliar with it already, there is a modification > called "lsdj" or Little Sound DJ that you can buy for gameboy, that > allows you to make music right on the gameboy. (link anyone?) > > mike (tangible) > www.8bitpeoples.com > www.fulcruminn.net > > > _________________________________________________________________ > Join the world’s largest e-mail service with MSN Hotmail. > http://www.hotmail.com > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > > >
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2002-09-23 08:20Eddie SymonsIDM stuff has been involved with games a little. I seem to remember Warp having loads of s
From:
Eddie Symons
To:
Date:
Mon, 23 Sep 2002 09:20:43 +0100
Subject:
Re: [idm] [OT]: videogames.
permalink · <000001c262da$1cf02d10$2600000a@blitzgames.rp2>
IDM stuff has been involved with games a little. I seem to remember Warp having loads of stuff used in a game called HardWar? No original tracks though just licenced stuff. When I was working on 'Music2000' (music creation type thing) for playstation, we almost got Aphex Twin to write a track for us. Originally we were just going to licence Windowlicker, and do our own version of it in music2000, but when Richard found out about it, he was really interested and wanted to do a brand new track himself. Unfortunately, the only code we could get him at the time was bugged to fuck, so he couldn't be arsed. Incidentally, Horse Opera was lead tester on the prequel 'Music' on psone. I know a few guys whos day job is writing music for videogames, who are also pretty well known idm artists... Just a shame they don't get to do their own thing for game soundtracks, they usually work to designers requirements, which doesn't give them much freedom. You do hear little bits sneaking in here and there though. Eddie --- Date: Sun, 22 Sep 2002 12:17:08 -0400 To: evan shamoon <giantmech@hotmail.com> From: Aaron D Meyers <adm226@nyu.edu> Cc: idm@hyperreal.org Subject: Re: [idm] [OT]: videogames. Message-ID: <37ea4537d340.37d34037ea45@homemail.nyu.edu> I may be jumping the gun here, but I would say that Metroid Prime looks poised to be the IDMest game of the year. I'm also a big fan of the Wipeout series, but I don't have a Playstation anymore so I was forced to switch over to ExtremeG3 for my ridiculously fast futuristic racing game fix. Now, can someone explain why they aren't lining up top-tier IDM artists for the soundtracks to these games? I guess for some people, the Ministry of Sound soundtrack on EG3 is pretty exciting, but come on now... what if Autechre were to write some generative tracks that react to some things happening on the screen? Yes, that's right, it'd be rad. I've never tried it, but now that I think about it, Plaid does seem like a logical choice to accompany Super Monkey Ball. You should really upgrade to Super Monkey Ball 2. They have really improved their formula for rad little games with monkeys in little balls... and they have Monkey Baseball now too! And the story in the single player game is the most delightfully retarded thing I've ever experienced on a television screen. -Aaron Confidentiality and Disclaimer of liability for the content of the message. "This email and any attachments is confidential and are for the intended addressee only. If you have received it in error, you must not use, disclose, copy, retain, disseminate or otherwise deal with it. If you have received this email in error please notify the sender by return email and delete it from your system. Any views or opinions expressed in this email and any attachments do not necessarily represent those of Blitz Games Limited who accept no responsibility for such views or opinions." --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2002-09-23 19:08Bryan FinokiI am less interested in game audio as 'soundtrack' as I am more interested in using the so
From:
Bryan Finoki
To:
'esymons@BlitzGames.com' ,
Date:
Mon, 23 Sep 2002 12:08:00 -0700
Subject:
RE: [idm] [OT]: videogames.
permalink · <73E1A4BD6275D411907000508B95B0D4061041AE@orwell-bu.lucasarts.com>
I am less interested in game audio as 'soundtrack' as I am more interested in using the soundtrack for creating more adaptive interfaces in games. With the exception of a few games who's gameplay is primarily driven by a musical interfaces (REZ), I think game design in general is not taking advantage of audio beyond its complaisant role, and unfortunately audio is boiling down to two things: sound id's for objects and things in worlds, and simple background music (which gets annoying the same way a lot of banal movie soundtrack does in that it is constantly triggers predictable responses for us and spoils the movie instead). Audio in games I feel are not taking advantage of the possibilities of sound serving as the main navigational tool. Rez is a cool game but the interface with sound makes that game more a duplication of a musical instruments in games, rather than making the soundtrack in cinema an interactive element through virtuality. Partly the problem is the lack of technology for the average gamer, with speakers and 5.1, the industry itself is not at a point with the consumers in order to really push sound beyond desktop speakers, television outputs and headphones, into something of a greater environmental listening experience. But there is alot more to be done with audio in gameplay, where audio can drive gameplay without being becoming a dominating interface itself, where sound and camera can be linked to exploit the user's control of the environment, where the physical world (the geometry itself, the level design, other characters) is altered through music, rather than just mimicking more passive roles like the user faces in cinema. Soundtrack in games is interesting, and definitely becoming another avenue for IDM, however, IDM here can serve a larger role, not of just making the music more accessible to the public through games, but also be a force in evolving audio as something to engage and manipulate the environement - interacting with the music in ways only games can really allow. Using music for players to radically reconstruct their worlds, over and over. A way of making games infinitely replayable. I am interested in researching audio to make video games accessible to the blind. And I think the relationship between audio and environment is a link that can be tapped and utilized for all gamers. b. -----Original Message----- From: Eddie Symons [mailto:esymons@BlitzGames.com] Sent: Monday, September 23, 2002 1:21 AM To: idm@hyperreal.org Subject: Re: [idm] [OT]: videogames. IDM stuff has been involved with games a little. I seem to remember Warp having loads of stuff used in a game called HardWar? No original tracks though just licenced stuff. When I was working on 'Music2000' (music creation type thing) for playstation, we almost got Aphex Twin to write a track for us. Originally we were just going to licence Windowlicker, and do our own version of it in music2000, but when Richard found out about it, he was really interested and wanted to do a brand new track himself. Unfortunately, the only code we could get him at the time was bugged to fuck, so he couldn't be arsed. Incidentally, Horse Opera was lead tester on the prequel 'Music' on psone. I know a few guys whos day job is writing music for videogames, who are also pretty well known idm artists... Just a shame they don't get to do their own thing for game soundtracks, they usually work to designers requirements, which doesn't give them much freedom. You do hear little bits sneaking in here and there though. Eddie --- Date: Sun, 22 Sep 2002 12:17:08 -0400 To: evan shamoon <giantmech@hotmail.com> From: Aaron D Meyers <adm226@nyu.edu> Cc: idm@hyperreal.org Subject: Re: [idm] [OT]: videogames. Message-ID: <37ea4537d340.37d34037ea45@homemail.nyu.edu> I may be jumping the gun here, but I would say that Metroid Prime looks poised to be the IDMest game of the year. I'm also a big fan of the Wipeout series, but I don't have a Playstation anymore so I was forced to switch over to ExtremeG3 for my ridiculously fast futuristic racing game fix. Now, can someone explain why they aren't lining up top-tier IDM artists for the soundtracks to these games? I guess for some people, the Ministry of Sound soundtrack on EG3 is pretty exciting, but come on now... what if Autechre were to write some generative tracks that react to some things happening on the screen? Yes, that's right, it'd be rad. I've never tried it, but now that I think about it, Plaid does seem like a logical choice to accompany Super Monkey Ball. You should really upgrade to Super Monkey Ball 2. They have really improved their formula for rad little games with monkeys in little balls... and they have Monkey Baseball now too! And the story in the single player game is the most delightfully retarded thing I've ever experienced on a television screen. -Aaron Confidentiality and Disclaimer of liability for the content of the message. "This email and any attachments is confidential and are for the intended addressee only. If you have received it in error, you must not use, disclose, copy, retain, disseminate or otherwise deal with it. If you have received this email in error please notify the sender by return email and delete it from your system. 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