windows CE is realtime...
maybe it's time for some ce-based sequencers.... or not.
-sean
----- Original Message -----
From: "Lee Azzarello" <roswell@alumni.antioch-college.edu>
To: "IDM" <idm@hyperreal.org>
Sent: Tuesday, December 05, 2000 7:12 PM
Subject: Re: [idm] Macs suck (was: reason software)
quoted 5 lines on 12/4/00 6:53 PM, Loptimiste@aol.com at Loptimiste@aol.com wrote:
> on 12/4/00 6:53 PM, Loptimiste@aol.com at Loptimiste@aol.com wrote:
>
> > <<let's not. it was made in good fun. no harm, no foul. >>
> >
> > I know.. I'm just really curious.. I've just never heard an
explanation.
quoted 10 lines -j
> >
> > -j
> >
> > ---------------------------------------------------------------------
> > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org
> > For additional commands, e-mail: idm-help@hyperreal.org
> >
>
> I have some good technical data. The Macintosh operating system is a
> realtime OS. This means it has a *FIXED* amount of time to complete
regular
quoted 2 lines tasks i.e. polling the keyboard to make sure it's still there, keeping the
> tasks i.e. polling the keyboard to make sure it's still there, keeping the
> hard drives spinning correctly, network stuff...this is why the mac is
used
quoted 5 lines more for applications where very precise timing is required (read:
> more for applications where very precise timing is required (read:
> audio/video).
>
> Windows (and linux) are not realtime. They take however long they damnwell
> please to do regulatory stuff. This creates a problem when your sequencer
is
quoted 25 lines counting 900ppq and the OS wants to check what time it is, or when
> counting 900ppq and the OS wants to check what time it is, or when
> SuperCollider is processing an audio stream from the hard disk and the OS
> wants to check if it's still there.
>
> But Windows is more popular...funny that. Consequently, many people begin
> programming on a Windows machine and port to the Mac. If the people doing
> the port don't know much about the MacOS, then they will do what is fast,
> not what is good. This is why many Windows-based audio apps collapse when
> ported. It's not the computer's fault, it's the programmers.
>
> And anyone who says that the Mac isn't a great OS for realtime audio
> processing, I dare you to explain SuperCollider and MAX/MSP.
>
> I recently learned these facts, so if anyone else wants to improve on them
> go ahead.
>
> -l[e^2]
>
>
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org
> For additional commands, e-mail: idm-help@hyperreal.org
>
>
---------------------------------------------------------------------
To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org
For additional commands, e-mail: idm-help@hyperreal.org