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(idm) chip choons

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◇ merged from 2 subjects: (idm) chip choons · (idm) re: recoreviews, pt 27...
1997-12-17 16:37Emanuel Borsboom Re: (idm) Re: Recoreviews, pt 27...
└─ 1997-12-17 16:53(idm) chip choons
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1997-12-17 16:37Emanuel Borsboom>This could be a complete coincidence, but back in "the day" of the >(future crew, renaiss
From:
Emanuel Borsboom
To:
Sir Walter Blunt ,
Date:
Wed, 17 Dec 1997 08:37:35 -0800
Subject:
Re: (idm) Re: Recoreviews, pt 27...
permalink · <006701bd0b0a$1605cfa0$01670cce@warp>
quoted 7 lines This could be a complete coincidence, but back in "the day" of the>This could be a complete coincidence, but back in "the day" of the >(future crew, renaissance, et al) demo scene, people used to write "chip >tunes" for competitions; basically that meant the whole song (samples AND >patterndata) was less than 3 or 4k, because of the "chips" of samples you >were required to use, maybe 2 or 3 hundred bytes per sample and that was >the limit. the end result was typically very "quirky" and/or >"computer-esque" ...anyone know how Ken the Streetfighter got his start?
I always thought they were called "chip tunes" because they sounded a lot like the music created using the Commodore 64's SID chip. I still _love_ the sound of a SID. -- Emanuel Borsboom <emanuel@zerius.com> zerius.com/emanuel "I can live with doubt and uncertainty and not knowing ... I think it's much more interesting to live not knowing ... I have approximate anwsers and possible beliefs ... but I'm not absolutely sure of anything" - R. Feynman
1997-12-17 16:53gg2g4ink@sprynet.comOn Wed, 17 Dec 1997, "Emanuel Borsboom" <emanuel@zerius.com> wrote: >>This could be a comp
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To:
Date:
Wed, 17 Dec 1997 08:53:16 -0800
Subject:
(idm) chip choons
Reply to:
Re: (idm) Re: Recoreviews, pt 27...
permalink · <199712171653.IAA17894@m4.sprynet.com>
On Wed, 17 Dec 1997, "Emanuel Borsboom" <emanuel@zerius.com> wrote:
quoted 11 lines This could be a complete coincidence, but back in "the day" of the>>This could be a complete coincidence, but back in "the day" of the >>(future crew, renaissance, et al) demo scene, people used to write "chip >>tunes" for competitions; basically that meant the whole song (samples AND >>patterndata) was less than 3 or 4k, because of the "chips" of samples you >>were required to use, maybe 2 or 3 hundred bytes per sample and that was >>the limit. the end result was typically very "quirky" and/or >>"computer-esque" ...anyone know how Ken the Streetfighter got his start? > >I always thought they were called "chip tunes" because they sounded a lot >like the music created using the Commodore 64's SID chip. I still _love_ >the sound of a SID.
the machines might use similar processors, but Akin tells me that Ken Dutruie made the record using a TRaSh-80 and other various Radio Shite bits. hehe... that brings me back. i think we still have one gathering moths in the cellar. remember when we were floored by 8K or - [gasp! your parents must be stinkin' rich!] 16K? anyone remember the commercials where the Commodores serenaded their masters with sawtoothy interpretations of Bach's "Bour???" eat yr heart out, Tomita. weren't the early Squarepusher cuts (RTJ001, i'm looking at you...) assembled by Jenkinson on a self-styled VIC-20 program? i seem to recall TJ saying something about a noise-manipulation program he'd written which generated white noise, which could then be cut and effected to simulate rhythm? ... but i guess a VIC-20 is still pretty freakin' advanced compared to the lowly theremin, which has been making one helluva comeback. GuerillaG2-G4/ gg gg2g4ink@sprynet.com np: nada. too engrossed in _Maldoror_