For an in-depth overview of this area have a look at this Kim Cascone paper
on the Aesthetics of Failure:
http://mitpress.mit.edu/journals/COMJ/CMJ24_4Cascone.pdf
alan/beyond...sound
Quoting ":m. zero" <mzero@ecesis.org>:
quoted 20 lines ok, so nobody tells me to take this to the idm-writing list, i'm just
> ok, so nobody tells me to take this to the idm-writing list, i'm just
> curious if more of the click and glitch and really minimal stuff is done
> with/by pushing hardware too far or software trying to sound like hardware
> fucking up? i like the idea of it being based on being 'the music of
> systems failing and spitting out an error signal', but that seems like an
> awfully expensive hobby for people who probably don't have the greatest
> commercial value in the world.
>
> maybe i've got the whole idea all fucked up. let me know. if i'm ignorant
> of this, i'd rather understand.
>
> :justin
> http://posthoc.org/ | http://ecesis.org/
>
>
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