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From:
Alan R. Lockett
To:
:m. zero
Cc:
Date:
Tue, 10 Jun 2003 17:29:24 +1000
Subject:
Re: [idm] spit out bits
Msg-Id:
<1055230164.3ee588d42abd2@www-mail.usyd.edu.au>
In-Reply-To:
<001201c32f0d$2f04a620$686b5ad8@euclid>
Mbox:
idm.0306.gz
For an in-depth overview of this area have a look at this Kim Cascone paper on the Aesthetics of Failure: http://mitpress.mit.edu/journals/COMJ/CMJ24_4Cascone.pdf alan/beyond...sound Quoting ":m. zero" <mzero@ecesis.org>:
quoted 20 lines ok, so nobody tells me to take this to the idm-writing list, i'm just> ok, so nobody tells me to take this to the idm-writing list, i'm just > curious if more of the click and glitch and really minimal stuff is done > with/by pushing hardware too far or software trying to sound like hardware > fucking up? i like the idea of it being based on being 'the music of > systems failing and spitting out an error signal', but that seems like an > awfully expensive hobby for people who probably don't have the greatest > commercial value in the world. > > maybe i've got the whole idea all fucked up. let me know. if i'm ignorant > of this, i'd rather understand. > > :justin > http://posthoc.org/ | http://ecesis.org/ > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > >
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