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From:
a.Puls
To:
Date:
Thu, 9 Mar 2000 15:39:36 -0800 (PST)
Subject:
(idm) computers and "reality"
Msg-Id:
<20000309233936.17767.qmail@web2106.mail.yahoo.com>
Mbox:
idm.0003.gz
quoted 15 lines A good example for me is the evolution of Booth/Browns work... they> A good example for me is the evolution of Booth/Browns work... they > started using and 808 and a Juno, which was ok, but not > groundbreaking... then their mid period consisted of using analog > equipment, samplers and digitial audio environments in a way that was > incredibly exciting... the music had weight, complexity and > interest... > but now they have gone completely digital, using mainly Logic and > virtual analog synths like the Nord... and their records from Chicli > Suite onwards have sounded tinny and lifeless to my ears... I really > do > think that we know subconciously whether something has a realness to > it > that acoustical and human methods impart to sound... but your > experience > may be completely different
What's strange is that, to me, Ae's latest work has a very "Physical" and Acoustic feel to it. To me it sounds like real-life sounds in real-life environments... the only thing is that these sound like physical things I have never heard before in environments I've never been in before. To me, there is a real complexity in a lot of the sounds they use that can really only bear resemblance to real-life objects in real environments. A lot of times I think they must use acoustic sounds, but these sounds are just chopped up, re-aranged, or applied spectrally to other sounds in such a way that you loose the bearing of their orriginal context, yet that organic "real-life" feeling still holds it in real life. Just my $.02 -Andy. __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org