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From:
Ami Mukerjee
To:
Ben Coffer , ,
Date:
Thu, 17 Oct 96 19:15:51 -0500
Subject:
Re: (idm) software wanted
Msg-Id:
<199710272127.QAA02707@ns.thethinker.com>
Mbox:
idm.9710.gz
quoted 1 line>
quoted 16 lines In message <yam7238.1886.131177040@clark.net>, "GamePrg.">In message <yam7238.1886.131177040@clark.net>, "GamePrg." ><buh@clark.net> writes >>processor, but doesn't delay lower the volume each time and wouldn't it be >>difficult to sync with the other stuff? >> > >Look, I don't know how it does it, but my SE-70 *doesn't* lower the >volume after each bounce....it just does 20 bounces and stops...i >can get the exact effect afx uses in 5 seconds just by putting my >DR660 thru that preset on the SE-70....i guess it doesn't lower the >volume because it's a digital effects processor... > >-- >Ben Coffer >Hybrid Productions >http://www.hybridgame.demon.co.uk/
That bouncing ball effect is not through volume changes as Ben Coffer correctly states. It is the a delay/reverb process. This CAN be done through software calculation on a mac. I have tons of effects plugins to do that as well as dedicated software for such.... A. Mukerjee Vassar College "Laws are like cobwebs; where the small flies get caught but the big break ones through." - Unknown