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From:
GamePrg.
To:
IDM
Date:
Sun, 26 Oct 1997 11:14:30 EST4EDT
Subject:
Re: (idm) software wanted
Msg-Id:
<yam7238.1534.131177040@clark.net>
In-Reply-To:
<Pine.LNX.3.93.971026011905.20000C-100000@soli.inav.net>
Mbox:
idm.9710.gz
On Sunday, 26-Oct-97, Oblique Hospitality wrote [about Re: (idm) software wanted]:
quoted 5 lines Performer kind of makes it difficult to do dense beats, as it doesn't>Performer kind of makes it difficult to do dense beats, as it doesn't >have the weapon of choice for drum programming -- loop programming. >Loop 2 or 4 bars, record in hits, erase 'em, add more. You can spend >hours on the perfect 4 bar loop, but it's fun. Opcode's Vision works >for me -- I do EVERYTHING that way.
quoted 4 lines For a snare rush, read up on step recording in the on line help.>For a snare rush, read up on step recording in the on line help. >Turn on step record, set the duration to 1/64 notes, and hammer that snare >64 times. Then figure out if Performer will let you draw in velocity >curves for that buildup, and you're there.
yeah, well. you can't do it while recording, but you can select the notes and ramp the velocity from 0 to 64, etc.
quoted 4 lines All the drill and bass guys use a variety of tricks to get those drilling>All the drill and bass guys use a variety of tricks to get those drilling >drum rolls. The MPC3000 (Mike Paradinas' current ax) has a repeat button >you can hold down to get a drum roll. Who knows what Richard James uses. >But consider that snare rushes are getting pretty played out.
yeah, I was quite surprised when I got in the studio how tedious the program was, because even in a tracker, it's very hard to get smooth snarerushes, or things like the bouncing ball in bucephalus.. __ __\ \ / /_\ \ \_____/ www.freq-div.home.ml.org