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Re: [idm] Pole non-review, sort of... (was Re: [idm] the future of "idm")

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◇ merged from 2 subjects: pole non-review, sort of... (was re: [idm] the future of "idm") · the future of "idm"
2000-09-08 19:25Re: RE: [idm] the future of "idm"
└─ 2000-09-08 20:14Josh Davison Re: RE: [idm] the future of "idm"
2000-09-08 22:07Kurt B. Pruenner [idm] Pole non-review, sort of... (was Re: [idm] the future of "idm")
└─ 2000-09-09 09:59Mikhail Zabaluev Re: [idm] Pole non-review, sort of... (was Re: [idm] the future of "idm")
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2000-09-08 19:25Andor144@aol.comdoes anyoe else like Pole a whole lot? i do anyone know anything interesting about him? -m
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Fri, 8 Sep 2000 15:25:18 EDT
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Re: RE: [idm] the future of "idm"
permalink · <c.a6d4f87.26ea971e@aol.com>
does anyoe else like Pole a whole lot? i do anyone know anything interesting about him? -matt --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2000-09-08 20:14Josh Davisonregarding the previous hunks of this thread, i think Pole will be the "next autechre" in t
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Josh Davison
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Fri, 8 Sep 2000 15:14:49 -0500 (CDT)
Subject:
Re: RE: [idm] the future of "idm"
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Re: RE: [idm] the future of "idm"
permalink · <Pine.NEB.3.96.1000908151223.52222E-100000@shell-1.enteract.com>
regarding the previous hunks of this thread, i think Pole will be the "next autechre" in terms of influence. he needs to get a bit more diverse IMHO but i love the first three LPs. definitely alot of exploration to do in there. and if you haven't played his stuff at ear splitting levels yet, you are really missing the point. :) josh -- String Theory : Digital Music for Humans http://www.enteract.com/~yoshi/index.cgi On Fri, 8 Sep 2000 Andor144@aol.com wrote:
quoted 9 lines does anyoe else like Pole a whole lot? i do anyone know anything interesting> does anyoe else like Pole a whole lot? i do anyone know anything interesting > about him? > -matt > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > >
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2000-09-08 22:07Kurt B. PruennerJosh Davison wrote: > regarding the previous hunks of this thread, i think Pole will be th
From:
Kurt B. Pruenner
To:
Those Who Hunt Bleeps
Date:
Sat, 09 Sep 2000 00:07:23 +0200
Subject:
[idm] Pole non-review, sort of... (was Re: [idm] the future of "idm")
permalink · <39B9631B.2B4D1D15@gmx.at>
Josh Davison wrote:
quoted 7 lines regarding the previous hunks of this thread, i think Pole will be the> regarding the previous hunks of this thread, i think Pole will be the > "next autechre" in terms of influence. he needs to get a bit more diverse > IMHO but i love the first three LPs. definitely alot of exploration to > do in there. > > and if you haven't played his stuff at ear splitting levels yet, you are > really missing the point. :)
Geez... smear salt in my wound... =P He was supposed to play at the Ars Electronica festival night #5 this wednesday, but, alas, he didn't show up/couldn't get their in time/whatever... Then again, having To Rococo Rot play live instead of him, preceded by B. Fleischmann and followed by Jan Jelinek, ain't half bad either... ;) B. Fleischmann played a few tracks off A Choir Of Empty Beds (which I bought off him on sight after TRR's gig) and some I don't know, TRR played stuff I didn't recognize (although I only have "The Amateur View"; maybe they were playing their track off "Staedtizism", but I can't tell for sure...) and Jan Jelinek played a fine minimalistic beep/glitch/house set (including Gramm - "Farben", one of the two tracks I know from him)... Hey, there were even a few people dancing to all this (mostly to JJ's set, though), not just me... =) (Fun fact of the day: there was some, uh, "interesting" live video performance going on while all of them were performing; someone had way too much fun with alien architecture, blitter effects and a 3D engine... a friend and I nearly died laughing when, due to a crash, they had to restart their "3d system" - and the "splash screen" of their video software read "Unreal Tournament"... *grin* Well, talk about unorthodox use of gear... =P) All in all, for a night that was completely free, it was F*CKING GREAT! -- Kurt Pruenner - Haendelstrasse 17 - 4020 Linz - Austria http://www.mp3.com/Leak - http://www.ssw.uni-linz.ac.at np: --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2000-09-09 09:59Mikhail ZabaluevHello, Kurt. On Sat, Sep 09, 2000 at 00:07 +0200, Kurt B. Pruenner wrote: > > (Fun fact of
From:
Mikhail Zabaluev
To:
Those Who Hunt Bleeps
Date:
Sat, 9 Sep 2000 13:59:08 +0400
Subject:
Re: [idm] Pole non-review, sort of... (was Re: [idm] the future of "idm")
Reply to:
[idm] Pole non-review, sort of... (was Re: [idm] the future of "idm")
permalink · <20000909135908.D1096@localhost.localdomain>
Hello, Kurt. On Sat, Sep 09, 2000 at 00:07 +0200, Kurt B. Pruenner wrote:
quoted 10 lines (Fun fact of the day: there was some, uh, "interesting" live video performance> > (Fun fact of the day: there was some, uh, "interesting" live video performance > going on while all of them were performing; someone had way too much fun with > alien architecture, blitter effects and a 3D engine... a friend and I nearly > died laughing when, due to a crash, they had to restart their "3d system" - > and the "splash screen" of their video software read "Unreal Tournament"... > > *grin* > > Well, talk about unorthodox use of gear... =P)
Why not? Modern 3D game engines, powered by an appropriate gear, are good enough to construct "architecture", fx and stuff. There are editors, "film" capturing abilities - all that is necessary to make nice 3D animations. -- Stay tuned, MhZ mailto:mookid@sigent.ru ----------- "In order to make an apple pie from scratch, you must first create the universe." -- Carl Sagan, Cosmos --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org