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2000-03-29 23:18(idm) < new release update > / [ digital narcis ]
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2000-03-29 23:18arthur <arthur@dutch-east.com> (by way of p i e t r o <mbm@netcore.ca>)BLUECUBISM Transcoded Audio Structures DNCD007 UPC: 1753-32594-2 Remix Project / Source ma
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Wed, 29 Mar 2000 18:18:41 -0500
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(idm) < new release update > / [ digital narcis ]
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BLUECUBISM Transcoded Audio Structures DNCD007 UPC: 1753-32594-2 Remix Project / Source material: Blue Cube cd by Kim Cascone (Rastermusic) 2 years in the making, 'blueCubism - transcoded audio structures' is a who's who of contemporary electronic music composers. These composers represent the cutting edge of the 'glitch' movement and their work is testament to the unique mis-application of new software synthesis tools. Many of these artists work with minimal computer systems and make use of share-ware programs created by music technology students. All the source material for these pieces was taken from the CD blueCube() by Kim Cascone which was released on Rastermusic in 1998. These treatments contain a variety of DSP signal obliteration techniques: from the layered granulated textures of Terre Thaemlitz and Mego artist Pita's signature number crunching fury, to the somber organic entropy of v/vm, the work here is a top notch introduction to the post-digital genre of music known as 'glitch'. track info: Terre Thaemlitz - "Blue Code" (6:32) Toru Yamanaka (Dumb Type) & Koji Marutani - "Rain" (4:38) Pita - "Bubwraout" (5:17) *0/kim - "territory2layer" (4:09) Robert Henke - "Bubblex Simplex" (5:39) Kim Cascone - "cubeQuadratische (Herniated Mix#1)" (8:53) V/VM - "3 Studies into the relationship of air and dust within a mainframe environment (stranger simulation)" (10:03) Tetsu Inoue - Ultra Brite (3:31) Taylor Deupree - "bubblewarp13.66mB" (4:51) NobukazuTakemura - "Child`s View Mix" (7:49) Quest - "Blue(s) Cube" (5:07) John Hudak - "4.6" (3:53) Bochum Welt - "chromeBlue" (1:38) The remix project is meant to evoke the spirit of the source material...keeping the resultant remix moody, minimalist, bleepy, deconstructive, involving sounds / textures that evoke the spirit of the mainframe (IBM360)...Lots of sinewave textures but also adding a bit of a "post-digital" subversion into the mix as well... It should have an "attitude" (ie: challenging) and soul (ie: connectivity )... The more abstract the better but it should reference the original on some level even if you only take one sample or one instr...no beats are needed but if I had to set a ratio of beats/atmo I'd say a 80% atmo to 20% beats would be close to the max ie: throbbing lushness is OK, 4x4 is not but no beats is fine also... (Kim C) --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org