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(idm) chip tunes

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1997-12-18 01:52chris r graves (idm) chip tunes
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1997-12-18 01:52chris r graves>>This could be a complete coincidence, but back in "the day" of the >>(future crew, renai
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chris r graves
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Date:
Wed, 17 Dec 1997 20:52:32 -0500
Subject:
(idm) chip tunes
permalink · <19971217.205554.6470.0.grav@juno.com>
quoted 2 lines This could be a complete coincidence, but back in "the day" of the>>This could be a complete coincidence, but back in "the day" of the >>(future crew, renaissance, et al) demo scene, people used to write
"chip
quoted 1 line tunes" for competitions; basically that meant the whole song (samples>>tunes" for competitions; basically that meant the whole song (samples
AND
quoted 1 line patterndata) was less than 3 or 4k, because of the "chips" of samples>>patterndata) was less than 3 or 4k, because of the "chips" of samples
you
quoted 1 line were required to use, maybe 2 or 3 hundred bytes per sample and that>>were required to use, maybe 2 or 3 hundred bytes per sample and that
was
quoted 2 lines the limit. the end result was typically very "quirky" and/or>>the limit. the end result was typically very "quirky" and/or >>"computer-esque" ...anyone know how Ken the Streetfighter got his
start? wait a minute.. how many people on this list are/were involved with the demoscene, especially the good old fun one (as opposed to the 3d vector simulated metal shaded super vga windows95 music scene is separate from demo scene one nowadays)? that's where i got my start, btw chris graves