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From:
Kent Williams
To:
Michael Scheer
Cc:
Date:
Mon, 14 Feb 2005 09:50:14 -0600
Subject:
Re: [idm] Re: "IDM" and Genre-labeling
Msg-Id:
<edf3e074050214075030acbfa2@mail.gmail.com>
In-Reply-To:
<gGuQCphF@mail.minnapolis.de>
Mbox:
idm.0502.gz
Well, yes and no. It still has to be music that people want to listen to. As a lazy musician, I've spent a lot of time fooling around with random processes, but unless you impose some selection and taste on the results, it sounds crap. Actually worse than crap, which causes a negative reaction. Randomly generated music has no emotional impact whatsoever. I can tell people how to make idm beats: 1. Load up a bunch of percussion samples into a sampler. 2. When you record percussion, do a bunch of random banging on the keys of your controller. 3. Quantize to 16th notes. 4. In Piano roll view, edit out the notes that sound 'wrong', and maybe add a few 'right' sounding hits. 5. add some 32nd or 64th note drum rolls from time to time as needed. Edit the velocity so they crescendo or decrescendo. Whether this ends up sounding like shit or being cool depends on your discrimination and taste during the editing process. I don't think any serious musician just adds noise and hiss. It's more of a case of the process they use generating sounds normally regarded as noise, or of using sound sources to which the noise and hiss is integral. Of course if you were just making a joke, and I've responded pedantically, never mind. On Mon, 14 Feb 2005 16:18:59 +0100, Michael Scheer <listen@autechre.de> wrote:
quoted 7 lines Luis-Manuel Garcia <lgarcia@uchicago.edu> wrote:> Luis-Manuel Garcia <lgarcia@uchicago.edu> wrote: > > > much as the Intelligent part > > Sometimes I fear the "I" in IDM = "add some random controllers on > timing plus some noise'n hiss" >
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