Thanks for all the replies!
Hey Dave! Didn't know you were on here...
We did not realize that it would be so important to our performance... We
spent a few hours afterwords analysing it and picking it apart to come up
with the bleed as being the number one issue with the set.
Since our music uses bits of silence, and tons of dynamic range, being
able to hit the 0db level, allows it to hit louder and harder at the
peaks... Instead, when the silences came, you were instantly transported
back into the party (between two rooms), breaking all of the immersion...
Though some people were dillegent enough listeners to get in between the
stacks, and intentionally ignore the bleed, for the majority of the crowd,
this was not the case.
Definetly we will have to be more critical of where we play, because the
music simply was not effective in accomplishing it's mission.
quoted 1 line live and learn..... i did enjoy your set though!> live and learn..... i did enjoy your set though!
Thanks!
We had fun too, and learned a lot!
Ed Colmar
Time Slips By
www.timeslipsby.com
---------------------------------------------------------------------
To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org
For additional commands, e-mail: idm-help@hyperreal.org