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From:
doeznot allow
To:
Date:
Mon, 07 Oct 2002 22:42:30 +0000
Subject:
Re: [idm] The truth about shit
Msg-Id:
<F81HmVANCtjJxCiOXZg0001905e@hotmail.com>
Mbox:
idm.0210.gz
Whats this incessant need to control the listener? Blasting someone's ear drums to get their attention? Why do you even need attention? Your music should speak for itself no matter what decibel its played at. Lecturing the people who come to your performance on how to enjoy music? How stuck up! Might as well call this list "PROG ROCK", all those guys thought they were a lot more INTELLIGENT than everyone else playing rock that wasn't 4/4, walking around dressed in black, scratching their chins, immersed in deep thoughts...bah.... Thank god that bullshit is over. -skitzobiatch
quoted 33 lines I guess it all really depends on the music. I have been to countless> > I guess it all really depends on the music. I have been to countless > > electronic shows were the audience felt detached from the laptop >performance > > and began socializing instead. The key, in my opinion, is to be so god >damn > > loud that they can't hear each other talk, that is if the sounds system > > allows it. This has worked for me in the past, even with very >atmospheric > > material. > > > > Loud=attention. > >Hosting shows in my warehouse my strategy has been the opposite: create an >environment that is clearly intended for listening, not socializing, >during the performances. > >To this end I try to plant 'cues' to people that they're at a concert, not >at a bar/club... including no beer, making it dark during the >performances, posting a sign on the door saying no ins/outs during sets >[though we actually do let people in ;)] etc... > >All about creating context and steering consensual expectations. >This is the advantage I guess of controlling a space! > > aaron > > ghede@well.com > http://www.quietamerican.org > > >--------------------------------------------------------------------- >To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org >For additional commands, e-mail: idm-help@hyperreal.org
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