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From:
head 4
To:
Date:
Tue, 10 Jul 2001 01:50:08 -0700
Subject:
RE: [idm] IDMest video game sndtrks
Msg-Id:
<F182oXHsk0tVvFncieb0000b6bb@hotmail.com>
Mbox:
idm.0107.gz
Also 'Magic Pockets' by the bitmap brothers used a similar set up when converting Betty Boo's - Doing the Do. sadly though it is purely instrumental and only a loop of about 12 secs, but it still sounded great at the time. I don't know, but i would assume that whittaker did this conversion as xenon is by the b-bro's too.
quoted 25 lines From: "Rob Muller" <rob@webmail.com.au>>From: "Rob Muller" <rob@webmail.com.au> >Reply-To: <rob@webmail.com.au> >To: <idm@hyperreal.org> >Subject: RE: [idm] IDMest video game sndtrks >Date: Tue, 10 Jul 2001 11:01:02 +1000 > > > >Bomb the Bass did the music to Xenon 2 on the Amiga 500 if I remember > > >correctly... it's a long time ago since I played the game. > > > > I still have the .xm module sitting around somewhere, a masterpiece of > > channel and memory use that was. Sadly it never gets played now that I > > have the original. > >The original was called Megablast. The conversion to .mod was done by C64 >music legend David Whittaker from memory. Although if you want to hear a >masterpiece of channel use, grab the PC version of X2 where David compacts >three channels (lead, bass and drums/fx) into one channel on the PC speaker >using a c64 style arppegio effect. The PC version of Speedball is in the >same boat, also done by Whittaker i think. > > >--------------------------------------------------------------------- >To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org >For additional commands, e-mail: idm-help@hyperreal.org >
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