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Date:
Mon, 11 Sep 2000 20:53:54 -0600
Subject:
Re: [idm] granular synthesis AND other stuff
Msg-Id:
<39BD9AC2.EDEBBC32@home.com>
Mbox:
idm.0009.gz
whew! i thought i was the only one. i actually spent the better part of a day playing with it. i did manage to get some neat sounds but the only way i started to develop it was by pressing some of the random buttons and going from there. i like audiomulch's format much better. i actually made a track using it that i upped to mp3.com but it's taking a while before it shows up on the page. if it's cool (as in, acceptable to do so on this list) can i let you guys know when it's up? i just wanna see if it's a decent track because i don't trust my thinking anymore ;). peace, shaun Ian Doyle wrote:
quoted 16 lines i aggree, i reckon the whole program has no definite structure, and really> i aggree, i reckon the whole program has no definite structure, and really > no theory behind it....it's wayyyy too confusing, even the full version has > less functionality. > > >From: "Eddie Symons" <eddie.symons@jesterinteractive.com> > >To: <idm@hyperreal.org> > >Subject: Re: [idm] granular synthesis > >Date: Mon, 11 Sep 2000 13:41:07 +0100 > > > >OK, I tried the demo, and just got really really confused. I can handle > >most > >stuff ok, and I know what I'm doing with granulab, but this is just plain > >weird! Anyone know of any quick start guides or anything? It looks like it > >has loads of potential, but I don't know where to start! > > > >Eddie
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