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[idm] re: C++ & Autometa

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2001-10-17 21:17statz lunar [idm] C++ & Autometa
2001-10-18 16:35i o [idm] re: C++ & Autometa
└─ 2001-10-18 19:14Andrei Re: [idm] re: C++ & Autometa
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2001-10-17 21:17statz lunarI've been wanting to program sound in C++ for a long time, but have never quite managed to
From:
statz lunar
To:
Date:
Wed, 17 Oct 2001 21:17:46 +0000
Subject:
[idm] C++ & Autometa
permalink · <F51RkxtznZwx5s0MY5S00009a08@hotmail.com>
I've been wanting to program sound in C++ for a long time, but have never quite managed to get my head around programming the soundblaster. I was wondering if anyone on the list has any (reasonably simple) code or function libraries they'd be willing to share. (Or can point me to something that might help.) My main interest is in programming autometa music, and developing a user interface which enables one to manipulate whatever parameters are working to evolve the music. (A bit like the recent "confield" discussion.) It's easy enough to use plain I/O to render audio, but being able to work in realtime is a step I really would like to achieve. Can anyone advise? I'm sure there're a few people around who are doing this at an amature level. I think these people themselves may pioneer Autometa and Evolutionary music. Taking computer music right down to the roots, and coding raw. (Just to be a real cyber-romantic.) thanks. -L _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2001-10-18 16:35i oI've been wanting to program sound in C++ for a long time, but have never quite managed to
From:
i o
To:
Date:
Thu, 18 Oct 2001 12:35:06 -0400
Subject:
[idm] re: C++ & Autometa
permalink · <FMLDKDDDKDKIKAAA@angelfire.com>
I've been wanting to program sound in C++ for a long time, but have never quite managed to get my head around programming the soundblaster. I was wondering if anyone on the list has any (reasonably simple) code or function libraries they'd be willing to share. (Or can point me to something that might help.) My main interest is in programming autometa music, and developing a user interface which enables one to manipulate whatever parameters are working to evolve the music. (A bit like the recent "confield" discussion.) --- i've been working on this kind of stuff for a little while now. i'm not using a PC/C++, rather a DSP processor (ADSP-2181) and assembly language. in some ways it's much easier to get realtime output (no OS to prempt and generally get in the way) but also much more complicated if you're not used to low-level development. i've been looking for simple realtime drivers for windows audio programming, but have not found anything useful yet. the best stuff i've found thus far is at: http://www.harmony-central.com/Computer/Programming/ check out audiolib1.0 if you're on a windows machine. it seems simple and useful (though i believe not for realtime output). other places to go are the IDM-making list (hosted by yahoo) & musicdsp (hosted by calarts). IDM-making was recently in a long generative music discussion. check the archives. if you want to hear a couple simple small bits i've put together check out: http://www.geocities.com/iostream10/newgens.html the sinewave frequencies are based on titghtly constrained probability tables (markov chains) and the retriggering of notes and the "drums" is handled by a probabilistic sequencer. genex2 & genex3 are older ambient compositions based on beating frequencies - you might find them interesting. --- I'm sure there're a few people around who are doing this at an amature level. I think these people themselves may pioneer Autometa and Evolutionary music. Taking computer music right down to the roots, and coding raw. (Just to be a real cyber-romantic.) --- heh, i'd *like* to believe i'm at an amature level. give me a bit more time, we'll see what happens. :) ethan Get 250 color business cards for FREE! http://businesscards.lycos.com/vp/fastpath/ --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2001-10-18 19:14AndreiOn Thu, 18 Oct 2001, "statz lunar": > My main interest is in programming autometa music, a
From:
Andrei
To:
Date:
Thu, 18 Oct 2001 15:14:09 -0400
Subject:
Re: [idm] re: C++ & Autometa
Reply to:
[idm] re: C++ & Autometa
permalink · <Pine.SGI.4.21.0110181510470.344-100000@world.std.com>
On Thu, 18 Oct 2001, "statz lunar":
quoted 3 lines My main interest is in programming autometa music, and> My main interest is in programming autometa music, and > developing a user interface which enables one to manipulate whatever > parameters are working to evolve the music.
I think you mean autom_a_ta (not autom_e_ta), don't you ? Andrei --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org