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Re: [idm] cycling74

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2001-04-13 14:59Scott Allison [idm] cycling74
└─ 2001-04-13 19:58Lee Azzarello Re: [idm] cycling74
2001-04-14 23:56Re: [idm] cycling74
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2001-04-13 14:59Scott AllisonYea, giving the fuck sign to cycling74 is fucked up. they are doing great things, just loo
From:
Scott Allison
To:
'idm@hyperreal.org'
Date:
Fri, 13 Apr 2001 10:59:51 -0400
Subject:
[idm] cycling74
permalink · <54112D7B6EE9D4119F39009027FCB9A824BAB9@mail.mediacentric.com>
Yea, giving the fuck sign to cycling74 is fucked up. they are doing great things, just look at the fact that they revived M one of the first intelligent music softwares. I think the biggest probelm with max/msp is that 95% of the people making computer music have little to no clue what it is. The most complex thing most people seem to be exposed to is reacktor or cubase, granted if your a programmer you prob, have some idea about csound or supercollider. But max/msp is what I would call an assembly languange without the need to really program. Each one of those object funtions in a certain way and when tied to others does even more things. basically its an environment for building stand alone applications of what ever function you can muster up. look at the i-synth on clcying74's site, its a program some company in england made, kind looks to be close in functiion to fruity loops or that sort of thing, but its an entire application, and its only 74 bucks. not only can you make music with max/msp but you can make programs. I am still only in the stand alone world, some people say using others patches is not lejit, but you know thats so stupid, because that would be like saying oh you didnt make cubase so what-ever you do is no good. anyhow enough of me. cycling74 - hey you guys want to hook me up with some goods? hehehe... _____________----______--_______________________ scott_allison multimedia_designer / information_architect mediacentric_group www.mediacentric.com www.gosolutions.com www.getvistanow.com -------------11111————-____————— ++++++ ]]]]]]]]]]]]]]] .........................!!!!!!!!!!!!! 00000 ____^^^^^^^^^^ ---------- /////////************************ --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2001-04-13 19:58Lee Azzarelloon 4/13/01 7:59 AM, Scott Allison at Scott_Allison@Mediacentric.com wrote: > not only can
From:
Lee Azzarello
To:
IDM list
Date:
Fri, 13 Apr 2001 12:58:00 -0700
Subject:
Re: [idm] cycling74
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[idm] cycling74
permalink · <B6FCA858.7568%roswell@alumni.antioch-college.edu>
on 4/13/01 7:59 AM, Scott Allison at Scott_Allison@Mediacentric.com wrote:
quoted 1 line not only can you make music with max/msp but you can make programs.> not only can you make music with max/msp but you can make programs.
Yup. Have you seen Twerk's? It's cool. I also have a very beta version of a beat looper/production center application. You can find mine here: http://eds.org/~lee and I believe Twerk's is here: http://www.audibleoddities.com but that may be wrong... -------------------- -l[e^2] *new { ^this.shouldNotImplement(thisMethod) } --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org
2001-04-14 23:56andrei@world.std.comScott Allison wrote: > But max/msp is what I would call an assembly languange without the
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IDM
Date:
Sat, 14 Apr 2001 19:56:34 -0400
Subject:
Re: [idm] cycling74
permalink · <3AD8E3A5.70F13DAB@world.std.com>
Scott Allison wrote:
quoted 2 lines But max/msp is what I would call an assembly languange without the need to> But max/msp is what I would call an assembly languange without the need to > really program.
Well, I'm no comp sci major, but from what I understand Max/MSP is nowhere near an assembly language. Assembly language deals with interpreting processor specific machine code - providing a symbolic representation of sequences of 0's and 1's - making binary code manageable by regular human beings. Each type of computer has its own unique assembly language, depending on its hardware structure. In his book "Composing Interactive Music: Techniques and Ideas Using Max" Todd Winkler says Max is more like what are called Fourth-Generation Languages (4GLs). Here's a paragraph about 4GLs from Winkler's book: "Some new programming languages come with specialized packages of pretested algorithms, enabling programmers and nonprogrammers to develop and test software more quickly. In general, so called Fourth-Generation Languages (4GLs) are not only languages, but interactive programming environments. The 4GL philosophy is to insulate programmers from all the details of writing code. These languages provide packages of well-defined tools designed to build specific types of applications, complimented by an intuitive interface that allows the user to manipulate data through screen graphics rather than writing lines of code. 4GLs automatically generate computer code based on the graphical configurations. Productivity is increased because a far greater percentage of time is spent building applications rather then testing and debugging software. Some common software packages, like spreadsheets and database systems, use 4GL techniques to create custom-made applications. They ask the user to describe *what* needs to to be specified to solve a problem, rather than *how* to solve it." Later on he writes: "Max is a high-level graphic programming language, written in C, that incorporates many aspects of 4GLs." http://foldoc.doc.ic.ac.uk/foldoc/foldoc.cgi?assembly+language http://foldoc.doc.ic.ac.uk/foldoc/foldoc.cgi?fourth+generation+language http://mitpress.mit.edu/book-home.tcl?isbn=0262731398 Andrei --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org