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Re: (idm) hmmmm...a question concerning drum programming

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1999-10-13 20:56John Counts (idm) hmmmm...a question concerning drum programming
1999-10-13 21:04Superfuzz Re: (idm) hmmmm...a question concerning drum programming
1999-10-13 21:31John Counts Re: (idm) hmmmm...a question concerning drum programming
1999-10-13 21:42Michael Upton Re: (idm) hmmmm...a question concerning drum programming
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1999-10-13 20:56John CountsOkay..... "A Journey to Reedham (7am mix)"- Squarepusher "Boy/Girl Song"- Aphex Twin The E
From:
John Counts
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Date:
Wed, 13 Oct 1999 13:56:32 -0700 (PDT)
Subject:
(idm) hmmmm...a question concerning drum programming
permalink · <19991013205632.8432.rocketmail@web123.yahoomail.com>
Okay..... "A Journey to Reedham (7am mix)"- Squarepusher "Boy/Girl Song"- Aphex Twin The Entire Boku Mo Wakaran album by Bogdan Lunatic Harness-era Mu-Ziq How are those extremely cut-up and timestretched filled beats created? Surely it doesn't involve a meticulous programming of each whirr and bizzz at 210 BPM. There is definitely an element of randomization. Can any of the gear-savvy shed light on the general technique of drill & bass (hate that word) programming? Software or Hardware. ....Someday, I'll stop asking questions and begin contributing- honest. John ===== __________________________________________________ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com
1999-10-13 21:04Superfuzz----- Original Message ----- From: John Counts <polycyclicism@yahoo.com> To: <idm@hyperrea
From:
Superfuzz
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Date:
Wed, 13 Oct 1999 17:04:22 -0400
Subject:
Re: (idm) hmmmm...a question concerning drum programming
permalink · <000b01bf15be$8604e320$1400a8c0@on.wave.home.com.yec1.on.wave.home.com>
----- Original Message ----- From: John Counts <polycyclicism@yahoo.com> To: <idm@hyperreal.org> Sent: Wednesday, October 13, 1999 4:56 PM Subject: (idm) hmmmm...a question concerning drum programming
quoted 7 lines How are those extremely cut-up and timestretched> How are those extremely cut-up and timestretched > filled beats created? Surely it doesn't involve a > meticulous programming of each whirr and bizzz at 210 > BPM. There is definitely an element of randomization. > Can any of the gear-savvy shed light on the general > technique of drill & bass (hate that word) > programming?
Ancient Chinese secret.
quoted 2 lines ....Someday, I'll stop asking questions and begin> ....Someday, I'll stop asking questions and begin > contributing- honest.
Liar. superfuzz@home.com
1999-10-13 21:31John Counts> > How are those extremely cut-up and timestretched > > filled beats created? Surely it d
From:
John Counts
To:
Superfuzz ,
Date:
Wed, 13 Oct 1999 14:31:27 -0700 (PDT)
Subject:
Re: (idm) hmmmm...a question concerning drum programming
permalink · <19991013213127.11071.rocketmail@web108.yahoomail.com>
quoted 11 lines How are those extremely cut-up and timestretched> > How are those extremely cut-up and timestretched > > filled beats created? Surely it doesn't involve a > > meticulous programming of each whirr and bizzz at > 210 > > BPM. There is definitely an element of > randomization. > > Can any of the gear-savvy shed light on the > general > > technique of drill & bass (hate that word) > > programming? >
If Ancient Chinese secret, then da bien doong-sow chin? ===== __________________________________________________ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com
1999-10-13 21:42Michael UptonOn Wed, 13 Oct 1999 13:56:32 John Counts wrote: > Okay..... > "A Journey to Reedham (7am m
From:
Michael Upton
To:
John Counts , IDM
Date:
Thu, 14 Oct 1999 09:42:11 +1200
Subject:
Re: (idm) hmmmm...a question concerning drum programming
permalink · <KJDBMPGCMBECAAAA@shared1-mail.whowhere.com>
On Wed, 13 Oct 1999 13:56:32 John Counts wrote:
quoted 1 line Okay.....> Okay.....
quoted 4 lines "A Journey to Reedham (7am mix)"- Squarepusher> "A Journey to Reedham (7am mix)"- Squarepusher > "Boy/Girl Song"- Aphex Twin > The Entire Boku Mo Wakaran album by Bogdan > Lunatic Harness-era Mu-Ziq
quoted 7 lines How are those extremely cut-up and timestretched> How are those extremely cut-up and timestretched >filled beats created? Surely it doesn't involve a >meticulous programming of each whirr and bizzz at 210 >BPM. There is definitely an element of randomization. >Can any of the gear-savvy shed light on the general >technique of drill & bass (hate that word) >programming?
I guess this is thislisty... I use a 16 bit sequencer and a sampler, and the following come to mind. (I should also say I don't write stuff with this style of programming, but this what came to mind when I tried to dissect some of the above tracks) a) Randomize start times. Basically push notes about randomly. You can quantize this afterwards. A program like Steinberg's Recycle allows you to dump a beat as individual component parts to your sampler and will write a midi file of the same for you. Sorta took the magic out of the technical side of Wagon Christ for me, but, hey. Anyway... copy and paste the sequence out for 16 bars, highlight the snares (or whatever) and randomize the suckers. Quantize afterwards, and keep the few bits that sound OK. :) b) Scale time. Stretches or compresses the selected part of the sequence (nb. not the samples) by whatever scale you like. This is verrry useful for doing those "drill" super fast snare rolls without having to zoom right in and draw in 256 to the bar, or whatever. :) c) Lots of cut and paste of the sequence. :) Particularly, cutting and pasting sections divisible by 3 across groups of 4. There're other approaches for sure, within my set up, let alone using hard disk recording or whatever. Michael Join 18 million Eudora users by signing up for a free Eudora Web-Mail account at http://www.eudoramail.com