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Re: (idm) what if gear didn't matter

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1998-07-21 17:16Chaircrusher (idm) what if gear didn't matter
└─ 1998-07-21 20:26Jeremy Dickens Re: (idm) what if gear didn't matter
1998-07-21 21:19Re: (idm) what if gear didn't matter
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1998-07-21 17:16ChaircrusherAfter all this to-ing and fro-ing over autechre gear list, secrecy, etc, a thought occurre
From:
Chaircrusher
To:
intelligent dance
Date:
Tue, 21 Jul 1998 12:16:15 -0500 (CDT)
Subject:
(idm) what if gear didn't matter
permalink · <Pine.HPP.3.96.980721120248.7136B-100000@arthur.avalon.net>
After all this to-ing and fro-ing over autechre gear list, secrecy, etc, a thought occurred to me: As software technology for music production progresses, it is already possible to make music entirely in the computer, and there are several programs that do a decent job of emulating actual instruments. Are we reaching the point where it really doesn't matter what gear you use, or how you 'play' your music to achieve your results? What does it mean to change from the world pre-1990, where musicians spent a lot of time developing muscle-based skills in order to play music, to a world where nearly any musical effect can be achieved without playing skill? And I'm not talking talent here -- I'm talking what used to be called 'chops' -- your mastery of the real time mechanics of a particular instrument. If this is the case, it makes for a situation where the musician's skill ends up residing more in selection, discrimination, sequencing, and layering, all happening outside real-time. In other words, the skills of an old fashioned composer, with more immediate audio feedback. In this situation, there develops a virtuosity that lives outside the real time virtuosity of traditional musicians. What are we giving up? Is there any inherent advantage of 'humanness' to live playing in real time that is unachievable via computer-mediated musicianship? A side note on 'is it the shoes/synth?' debate -- the venerable Roland TB303's asking price seems to be dropping precipitously, from average asking prices in US Dollars of $1200+ last year, down to the sub-$900 range.
1998-07-21 20:26Jeremy Dickens>After all this to-ing and fro-ing over autechre gear list, secrecy, etc, >a thought occur
From:
Jeremy Dickens
To:
Date:
Tue, 21 Jul 1998 14:26:23 -0600
Subject:
Re: (idm) what if gear didn't matter
Reply to:
(idm) what if gear didn't matter
permalink · <v03007801b1daa142ff86@[207.152.4.210]>
quoted 10 lines After all this to-ing and fro-ing over autechre gear list, secrecy, etc,>After all this to-ing and fro-ing over autechre gear list, secrecy, etc, >a thought occurred to me: > >As software technology for music production progresses, it is already possible >to make music entirely in the computer, and there are several programs that >do a decent job of emulating actual instruments. > >Are we reaching the point where it really doesn't matter what gear you use, >or how you 'play' your music to achieve your results? >
<DE-LURK> A couple of points to mention here... Yes, there is a new wave of music software coming around that enables you to create tracks completely in the digital domain of your computer...In fact, certain IDM-type artists use almost nothing but their computer these days. However, most of the software synths and the like that are available require serious computing power to really get results out of, and therefore are mostly of limited usefulness. On the other hand, you have programs like CSound, Max, Kyma and the like that have such steep learning curves (learning fairly distinct programming languages in order to use them) that it is (on at least one level) like learning to play a very complex instrument. Therefore, the computer is biased towards a 'production' rather than a 'performance' paradigm, a role for which desktop computers are quite suited (ask Autechre or Coil...Both of whom use computers as digital signal processors of almost godlike proportions)
quoted 7 lines What does it mean to change from the world pre-1990, where musicians spent>What does it mean to change from the world pre-1990, where musicians spent >a lot of time developing muscle-based skills in order to play music, to a >world >where nearly any musical effect can be achieved without playing skill? >And I'm not talking talent here -- I'm talking what used to be called 'chops' >-- your mastery of the real time mechanics of a particular instrument. >
I'd like to offer a slightly different viewpoint here... It might not seem like much, but being able to tweak, edit, mutate, etc. electronic music in real time/in a live environment is fairly analogous to having such mastery. I can play a number of instruments, and I find doing the above tweaking to my electronic tracks during live performance to be just as (if not more) challenging than playing any "legitimate" instrument. Part of it is the number of factors (i.e.,. being intimately familiar with not just one instrument, but a number of small, specialized computers with tiny screens, buttons and knobs), but I also think that (in an IDM context) one must have the DJ's ear for listening to your live arrangement/knob twiddling...Which brings us to the next point:
quoted 4 lines If this is the case, it makes for a situation where the musician's skill>If this is the case, it makes for a situation where the musician's skill >ends up residing more in selection, discrimination, sequencing, and layering, >all happening outside real-time. In other words, the skills of an old >fashioned composer, with more immediate audio feedback.
Given the sterile environment of "writing" or (possibly) "recording", this might be what you're left with, which means you have the next generation of arrangers on your hands...Arranging is a musical skill/talent that isn't to be sneezed at... Look at jazz, for example. Then again, if you're doing your selection, discrimination, etc. in real time, what do you have there?
quoted 5 lines In this situation, there develops a virtuosity that lives outside the real>In this situation, there develops a virtuosity that lives outside the real >time virtuosity of traditional musicians. What are we giving up? Is there >any inherent advantage of 'humanness' to live playing in real time that is >unachievable via computer-mediated musicianship? >
I suppose I could sum up by saying that I disagree that this virtuosity lives outside of 'real-time', and I don't think I'm the only one working in such a way that it doesn't. Has anyone here seen not breathing play live? Dave & co. aren't playing from DAT or some such, but are instead arranging/fading/twiddling sequenced tracks... From what I've heard, Ae live does the same thing, with perhaps even a bit more complexity. The Orb practically take their studio on stage with them and remix for the crowd in realtime. RDJ does the same thing out of his powerbook.
quoted 4 lines A side note on 'is it the shoes/synth?' debate -- the venerable Roland>A side note on 'is it the shoes/synth?' debate -- the venerable Roland >TB303's asking price seems to be dropping precipitously, from average >asking prices in US Dollars of $1200+ last year, down to the sub-$900 >range.
Heh. 303 going out of style, or does ReBirth have something to do with this? All I know is that none of my 303 samples really sound anything like a 303, and I did that on purpose. :) logick@telalink.net :: Jeremy Dickens :: jeremy@posiedon.tnstate.edu Ecliptic Communications : LogickTribe : Genderless Kibbutz http://www.telalink.net/~logick/ 1701 Beechwood Ave. Nashville, TN 37212 (615)383-4810
1998-07-21 21:19nevileb@towers.com> In this situation, there develops a virtuosity that lives outside the > real time virtuo
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To:
- \(052\)idm\(a\)hyperreal.org
Date:
Tue, 21 Jul 1998 17:19:07 -0400
Subject:
Re: (idm) what if gear didn't matter
permalink · <0037000002561407000002L072*@MHS>
quoted 4 lines In this situation, there develops a virtuosity that lives outside the> In this situation, there develops a virtuosity that lives outside the > real time virtuosity of traditional musicians. What are we giving up? > Is there any inherent advantage of 'humanness' to live playing in real > time that is unachievable via computer-mediated musicianship?
I'm not aware of any type of synth/computer based music that has achieved a connection emotionally with the creator of the sounds the same way more "real-time" instruments have. What I mean is this: when Miles Davis (or you can substitute whoever you most admire here) picks up his trumpet and plays, I'd guess that most of what we hear is base emotional instinct. That's a lot of what makes good live music interesting, and that's most of what makes seeing a real virtuoso perform the kind of experience that it is. In a form of music like the blues, for instance, everything is mapped out in advance. There are no surprises. It's not thinking music at all; even the lyrics are typically simple and straightforward. What makes B.B. King worth listening to is that the noise you hear from his guitar is pretty much as close as humans have come to a pure emotional statement, not clouded with language or intent. Sometimes I miss that in idm. The noises are fascinating, and some of the melodies can almost make me cry, but it doesn't feel as emotional to me. Maybe I'm just missing something. bbn