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Re: (idm) Aesthetics of failure)

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◇ merged from 3 subjects: (idm) aesthetics of failure · (idm) aesthetics of failure) · mix chain (wasre: (idm) aesthetics of failure)
1998-06-17 07:13Jonathon Stevens Re: (idm) Aesthetics of failure
└─ 1998-06-17 15:09GamePrg. Re: (idm) Aesthetics of failure
1998-06-17 21:21mult santa Re:mix chain (wasRe: (idm) Aesthetics of failure)
1998-06-18 01:50john r. jacobus Re: (idm) Aesthetics of failure)
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1998-06-17 07:13Jonathon Stevens>We've spent huge amounts of time trying to counteract data loss with more >and more elabo
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Jonathon Stevens
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Wed, 17 Jun 1998 03:13:53 -0400
Subject:
Re: (idm) Aesthetics of failure
permalink · <199806170713.DAA13380@cent1-gw.centennial.qc.ca>
quoted 9 lines We've spent huge amounts of time trying to counteract data loss with more>We've spent huge amounts of time trying to counteract data loss with more >and more elaborate error-correction and compression schemes. The methods >are so sophisticated at this point that, even if they can't be regarded as >fully intelligent, they do have to make some decisions on their own. So >naturally, it's going to be at least interesting to push the technology >past its limits, to make it fail, and observe what our own preservation >strategies do to data under worst-case conditions. So, in answer to the >question "why make CDs skip?", I'd say one good reason is to remind us of >the limitations of technology. J
Also to say that beauty comes in many forms. It is nice to listen to something that is beautifully structured and imaculate but a controlled chaos form is also very interesting. Sounds and ideas move in very unperdictable and sometimes pleasing ways. By sampling and manipulating the sound of CD's skipping a new area is explored. Genrally speaking we don't want our CD players to skip, thats bad, however if you utilize in a musical form or gesture you cause people to reconsider this. But really i only do it to make more sounds for my sampler :) I'm also curios, whats happening with this idm remix project? is it over? will there be another? IF there is can I get my name on the list of remixers, i'd love to give it a stab, sounds like fun! Is there a compilation of all the remixes available? <Jon>m
1998-06-17 15:09GamePrg.On Wednesday, 17-Jun-98, Jonathon Stevens wrote [about Re: (idm) Aesthetics of failure]: >
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GamePrg.
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IDM
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Wed, 17 Jun 1998 15:09:12 EST4EDT
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Re: (idm) Aesthetics of failure
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Re: (idm) Aesthetics of failure
permalink · <yam7472.617.130838832@mail.clark.net>
On Wednesday, 17-Jun-98, Jonathon Stevens wrote [about Re: (idm) Aesthetics of failure]:
quoted 4 lines I'm also curios, whats happening with this idm remix project? is it over?>I'm also curios, whats happening with this idm remix project? is it over? >will there be another? IF there is can I get my name on the list of >remixers, i'd love to give it a stab, sounds like fun! Is there a >compilation of all the remixes available?
same here. __ __\ \ / /_\ \ 1cQ<->uIN \_____/ 1.3777993 "..in whatever you do, if you can't break new ground, what's the point?" - James Cameron
1998-06-17 21:21mult santa"GamePrg." <buh@clark.net> writes: >>I'm also curios, whats happening with this idm remix
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mult santa
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,
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Wed, 17 Jun 1998 17:21:03 -0400
Subject:
Re:mix chain (wasRe: (idm) Aesthetics of failure)
permalink · <19980617.190802.12438.0.multsanta@juno.com>
"GamePrg." <buh@clark.net> writes:
quoted 2 lines I'm also curios, whats happening with this idm remix project? is it>>I'm also curios, whats happening with this idm remix project? is it >over?
nope, we are all big time slackers! ;-) i had estimated it to be done by around this time, but due to various reasons, we still have like five or six remixes to go (it's my turn right now...), so it should be about a month and a half (we allow one week for each remixer, tho people have a tendency to go over once in a while.... ok more than once in a while :)
quoted 1 line will there be another?>>will there be another?
i should hope so! but let's get the first one finished first!
quoted 2 lines IF there is can I get my name on the list of>>IF there is can I get my name on the list of >>remixers, i'd love to give it a stab, sounds like fun!
like i said, i expect the project to end in about two months or so. IF we do decide to do another, you'll hear about it here (idm) first.
quoted 2 lines Is there a>> Is there a >>compilation of all the remixes available?
i'd like to have there be one, perhaps like a 'threads 2' type thing.. maybe a limited cd-r or something. we'll see out the project comes out when it's finished (as a rule, the artists are not allowed to listen to any of the tracks except the one that they have been assigned to remix) for more info visit: http://members.xoom.com/multsanta/idmremix.htm mlt\
1998-06-18 01:50john r. jacobusOn Wed, 17 Jun 1998 17:21:03 -0400 multsanta@juno.com (mult santa) writes: >"GamePrg." <bu
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john r. jacobus
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Date:
Wed, 17 Jun 1998 21:50:14 -0400
Subject:
Re: (idm) Aesthetics of failure)
permalink · <19980617.215018.2910.1.haujohn@juno.com>
On Wed, 17 Jun 1998 17:21:03 -0400 multsanta@juno.com (mult santa) writes:
quoted 1 line "GamePrg." <buh@clark.net> writes:>"GamePrg." <buh@clark.net> writes:
quoted 9 lines will there be another?>>>will there be another? > >i should hope so! but let's get the first one finished first! > >>>IF there is can I get my name on the list of >>>remixers, i'd love to give it a stab, sounds like fun! > >like i said, i expect the project to end in about two months or so. IF >we do decide to do another, you'll hear about it here (idm) first.
count me in on the next one. . . . :) --john _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866]