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(idm) programming/playing

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1998-05-20 17:48(idm) programming/playing
1998-05-21 00:04Re: (idm) programming/playing
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1998-05-20 17:48lpj@pratique.fr> but it does slightly offend me when people assume that electronic music >is programmed i
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Wed, 20 May 98 17:48:14 -0000
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(idm) programming/playing
permalink · <199805201547.RAA14952@pratique.fr>
quoted 5 lines but it does slightly offend me when people assume that electronic music> but it does slightly offend me when people assume that electronic music >is programmed in the same fashion that someone writes computer code...it's >not too much different a process than a guitar band going into a modern >digital studio and recording multiple tracks of everything and then >editing out all the mistakes...
I'm sorry, but you are wrong. Wwhether it offends you or not, the reality is that most 'idm' type music is made wholely or partly in ways that bear very little resemblence indeed to the 'process' you mention. Its not just a question of 'live playing' versus step-time, there are a million ways to make electronic music in which the live playing (at least in the sense that you are using it) aspect is completely absent, for example roland drum machine and 303 type programming either on these machines or on ReBirth type clones, Max, drumgrid editing, Metasynth, using waveloops inside synthesisers, breaking up and restructuring breakbeats in samplers or audio sequencers, using intelligent arpegiators, algorithmic composition techniques etc etc Some or all of these techniques (and many others) are widely used in everything from house to techno to drum n'bass to electronica to experimental whatever ... There are also many techniques in which although a few notes might indeed actually get 'played' at some point, these few notes are then looped, transposed, time stretched, reversed, layered, mixed and mangled in ways that would probably make your average 'guitar band in the studio' really rather nervous ;-)
1998-05-21 00:04thatcat@ix.netcom.comOn 05/20/98 17:48:14 you wrote: > >> but it does slightly offend me when people assume tha
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Wed, 20 May 1998 19:04:51 -0500 (CDT)
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Re: (idm) programming/playing
permalink · <1998520195010415724@ix.netcom.com>
On 05/20/98 17:48:14 you wrote:
quoted 24 lines but it does slightly offend me when people assume that electronic music> >> but it does slightly offend me when people assume that electronic music >>is programmed in the same fashion that someone writes computer code...it's >>not too much different a process than a guitar band going into a modern >>digital studio and recording multiple tracks of everything and then >>editing out all the mistakes... > >I'm sorry, but you are wrong. > >Wwhether it offends you or not, the reality is that most 'idm' type music >is made wholely or partly in ways that bear very little resemblence >indeed to the 'process' you mention. > >Its not just a question of 'live playing' versus step-time, there are a >million ways to make electronic music in which the live playing (at least >in the sense that you are using it) aspect is completely absent, for >example roland drum machine and 303 type programming either on these >machines or on ReBirth type clones, Max, drumgrid editing, Metasynth, >using waveloops inside synthesisers, breaking up and restructuring >breakbeats in samplers or audio sequencers, using intelligent >arpegiators, algorithmic composition techniques etc etc >Some or all of these techniques (and many others) are widely used in >everything from house to techno to drum n'bass to electronica to >experimental whatever ...
this is really a broader category of music than the one to which i was referring...i was mainly talking about autechre, and implying that some similar bands (warp and skam and similar artists) did similar things. i didn't mean to imply that *all* electronic music was completely played...
quoted 5 lines There are also many techniques in which although a few notes might indeed>There are also many techniques in which although a few notes might indeed >actually get 'played' at some point, these few notes are then looped, >transposed, time stretched, reversed, layered, mixed and mangled in ways >that would probably make your average 'guitar band in the studio' really >rather nervous ;-)
a good bit of major/large label guitar/pop bands (but certainly not all) use a lot of the same computerized technology that idm bands use. the difference is that for pop bands, it is used for fixing mistakes in order to enable a shitty semi-talented band to sound like excellent musicians. in idm music, it's generally used for weirdness. "a dream is worth a thousand pictures, the mouths of lampreys a thousand more..."