what about taping? in fact, what is the attitude of this list about
taping shows? does anyone do this? want to? care? any thoughts
appreciated....thanks
tom w
np- undark (awesome!)
On Thu, 21 Nov 1996 22:16:07 +0100 allert@knoware.nl (Allert Aalders)
writes:
quoted 60 lines This is a code of Conduct for IDM'ers at IDM social events (also known
>This is a code of Conduct for IDM'ers at IDM social events (also known
>as
>Concerts)
>It may have some elements which are pretty specific to Holland.
>
>1. Arrive early. Not only is it possible to exchange notes and ideas
>about
>records or equipment, it also makes it easier to go up to the stage
>for:
>
>2. Equipment check. Try to find out exactly what sort of equipment the
>performing artists uses. *Even* if it's Red Snapper (they still use
>effects). Discuss with other IDMers about choice of equipment.
>
>3. If you make records, bring your latest release so you can give to
>[insert your favoriteWARP/Rephlex/ Clear/A 13/ etc. person], who is
>also
>there/coming along on the tour.
>
>4. Do *not* go up to the band for a chat, they are already being
>bothered
>by a bunch of rilly hip journalists and industry bozos, and of course
>they
>do not want to talk to an interested fanatic instead.
>
>5. You are free to dance or stand still, as long as (like Teep said)
>you
>are in the vicinity of the Front of House mixing desk. That's where
>you
>have the best sound and that's where all the other IDMers are. There
>is
>something to be said for right in front of the stage, because the
>monitors
>will sometimes give you good sound as well.
>
>6. *Never* hang out near the bar. That's were the journo's / industry
>bozo's are when they are not backstage...
>
>7. Clothing: IDM T-shirt, Blech/Warp T-shirts, Rephlex shirts,
>Eevolute
>shirts, Metalheadz shirts. No Djax-up shirts, those are for the trance
>freaks.
>
>8. Drinks: mostly beer, some soda's. Beer is especially good when
>chatting
>up the Eevolute posse or Gonzales/Peel Seamus.
>
>Feel free to discuss entries / add entries / remove entries.
>
>off to work,
>Allert
>
>--
>"No coropration will ever pay a creator enough to sue them
>succesfully"
>-Dave Sim, creator of Cerebus
>Allert Aalders - Big Time Concepts - allert@knoware.nl - KoX
>
>
>