nat hawks wrote:
quoted 2 lines i dont' know much about these technical things... but my understanding> i dont' know much about these technical things... but my understanding
> is that all digital media comes down to zeros and ones...
Mostly, yes.
quoted 2 lines if so, is there an easy way to 'see the code' of an audio file like> if so, is there an easy way to 'see the code' of an audio file like
> you can see the code of a webpage?
Well, that's called a wave(form) editor, or, if you're totally hardcore,
a hex editor.
quoted 2 lines if so, has anyone tried to manipulate this code and see what the> if so, has anyone tried to manipulate this code and see what the
> sound turns out to be?
Well, people have used graphic editing programs for this and the result
was not very pretty most of the time - I guess hex editing is even
further "out there"...
The problem here is that pure sample values of several mixed simpler
waveforms look pretty random, value-wise. So unless you're very careful
when editing, you'll get mostly clicks and pops, or just random noise.
(All that stuff about "seeing things in the matrix" by watching random
columns of characters sadly doesn't work in real life, either... ;)
quoted 2 lines also, assuming this is possible, has anyone just> also, assuming this is possible, has anyone just
> written a bunch of Os and 1s to see what would come out?
Since normally 16 of those 1s and 0s make up a single sample, I'd pretty
much say "white to brown noise".
Don't let this discourage you from trying, though... :)
--
Kurt Bernhard Pruenner --- Haendelstrasse 17 --- 4020 Linz --- Austria
.......It might be written "Mindfuck", but it's spelt "L-A-I-N".......
np: Blockhead - Breath And Start (Music By Cavelight (Disc 1))
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