179,854Messages
9,130Senders
30Years
342mboxes

← back to listing · view thread

From:
Andrew Duke Cognition Audioworks
To:
,
Date:
Fri, 28 Jan 2005 13:34:34 -0400
Subject:
Re: [idm] Gamespot Qs Tobin
Msg-Id:
<41FA77AA.90801@cognitionaudioworks.com>
In-Reply-To:
<2111.66.63.160.44.1106793556.squirrel@66.63.160.44>
Mbox:
idm.0501.gz
Rick Strom wrote:
quoted 8 lines Gamespot interview with Tobin re Splinter Cell: Chaos Theory>Gamespot interview with Tobin re Splinter Cell: Chaos Theory > >http://www.gamespot.com/news/2005/01/26/news_6117182.html > >Strange bit of attention for a game soundtrack. > > >
I disagree. I think it is great that this attention is happening. In fact, on one of the game-related-industry lists I'm on, one of the threads that has been going on for the last couple of weeks involves how many people outside the industry don't realize the amount of effort that goes into the audio aspects of games these days. Obviously Ninja Tune and Splinter Cell's producers understand the value of working together, and props to both of them. Andrew -- Andrew Duke scoring/sound design/source http://andrew-duke.com Cognition Audioworks label [Andrew Duke, Foal, Clinker, Granny'Ark] http://cognitionaudioworks.com -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.300 / Virus Database: 265.8.0 - Release Date: 1/27/2005 --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org