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From:
Modsquare
To:
Date:
Sat, 22 Feb 2003 19:30:50 -0600 (CST)
Subject:
[idm] Re: Quantazelle's Ideology
Msg-Id:
<1595.66.87.97.61.1045963850.squirrel@mail.dopeman.org>
In-Reply-To:
<1045950624.48402.ezmlm@hyperreal.org>
Mbox:
idm.0302.gz
Yeah, that interview's kind of old and prematurely manifesto-ish. I've since then played with PD and CSound, made some interesting things happen sonically, but not musically. Having to code everything out beforehand with CSound doesn't leave a lot of room for improv. And yes, it does take a lot of effort to debug code and whatnot, and then theres little room for spontenaity and fun. It got to be rather frustrating. Anyway, failed expirament.. I'm moving on. There's an interview up on Modsquare.com now with the 8 Bit Construction Set. Those guys are ubergeek, moreso than me, and they do their thing well. Hats off to them. The third-person deal was part of this "persona" thing I was working on, hence the blue hair + bit of an attitude. I was just talking with some friends of mine and one of them joked about the burgening "Chicago Persona School," with Fischerspooner (who went to the Art Institute) being the most notable. I was going to use "Quantazelle the persona" for the Laptronica performance / competition, but Quantazelle the music project doesn't neccessarily need it at this point. Laptronica is another expirament trying to answer the question of How we can make laptop performances more exciting for a larger audience? Answer: have teams of laptop musicians compete to be the most entertaining, in a "professional wrestling" manner. The previous events have been successful, and the competing musicians were able to reach more people with their music than they had done previously, as well as have fun, which is a welcome relief from the terse academia that tends to permeate this genre. There's a minisite here: http://www.modsquare.com/laptronica So... I've got a ton of live shows coming up in Chicago, we'll see what I decide on for the performative aspect at each. I've been playing with different software that allows me to create more musically-complex compositions (complex in comparison to my own previous work, not in comparison to other musicians) and allowed me to integrate more of my earlier expirience with traditonal instruments. It's rather different than where I thought I'd end up when I started... Oh well; such is art, I suppose. -Quantazelle --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org