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From:
:m. zero
To:
Date:
Thu, 28 Feb 2002 15:53:27 -0600
Subject:
Re: [idm] open music/mods
Msg-Id:
<029a01c1c0a2$5ab411f0$a5f464d1@justin>
Mbox:
idm.0202.gz
quoted 1 line is mod/tracker software still being written?>is mod/tracker software still being written?
this sort of remains to be seen. i myself was in a tracking group for some time (pHluid music | http://phluid.acid.org/). my application preference, as was for most of the other members, was Impulse Tracker v2.14. over the years, there was much talk about the development of IT3. with DOS obviously going by the wayside as far as soundcard driver support and allsorts, IT3 was supposed to be essentially the same interface, but 32bit with a full windows GUI and capabilities that would take far more advantage of midi, realtime effects, etc. (elements severely lacking in the DOS version for obvious reasons). the project has been bounced around from group to group, from individual to individual, and it's found a new home, but again, there seems to be little to encourage us fans of the interface that it will be released before we start worrying about where our social security checks are. as of right now, IT3 as a concept is the property of a group called Unreal (http://www.unreal64.net/dspaudio/). there is a severe lack of financial backing in the project though, and it's been bogged down there for some time. previous to that, the challenge was accepted by DSPAudio, Inc. (http://www.dspaudio.com/). they decided to move onto their own tracker application called FLAW, which is also still under construction. both seem to maintain the "open source music" ethic pretty well, but there's very little to show for it save for some screenshots and some impressive claims. feel free to check these two out, but don't hold your breath for a release.
quoted 1 line People still trading files back and forth and messing with each others'> People still trading files back and forth and messing with each others'
tracks and so forth? it does still happen from time to time, but with nowhere near as great of a frequency of the distant yesterday of the scene. i personally still do some work in IT with a lot of post production to achieve the particular flavor that .it compression provides, but by and large, i hardly touch it anymore (save for writing a chiptune in the recent past to be released on a concept compilation). some people are still hanging on to it, but no one i know directly is still doing the co-op thing. i imagine i might just for fun or whatever, but you have your work cut out for you finding a thriving community, i think. :mz // anonbox · http://posthoc.org/ | http://ecesis.org/ 'if there were two of you, which one would win?' --------------------------------------------------------------------- To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org For additional commands, e-mail: idm-help@hyperreal.org