3 ways to get those jobs ....
1. be dead good at what you do and they come get you
2. have a top mate who says "yeah i know some one who does music" - this is
dying out but was the most common way about 8 years ago
3. send out demo cds by the bucket load and make sure its eye catching
musician in the hard one - and most musicians in the games industry are drop
outs from the music industry
sound design - most are failed musicians from the games industry (thats why
in most games all the sfx are familiar) about 20% are trained or come from
tv/film/radio background - cv good, demo disk and showreel (tracklay sfx to
an avi) even better or create a custom bank of sfx for a game already
released - its usually quiet easy to hack your sounds into someone elses
game
those 2 are hard to get, but there is one job that there is a glut of
AUDIO PROGRAMMER (WANTED!!!)
this is the bloke that takes the content (sfx, music and speech) and makes
it playback on PS2/GameCube/Xbox. i have a full spec of the job if anyone is
interested ...
the company i work for www.csl.com (www.criterionstudios.com) have TWO Audio
Programmer Jobs that need filling in our Guildford/UK site
If you are interested or know someone who may be - mail me and i'll give you
all the info
work email = benjib@csl.com
home email = benjib@benjib.com
even if you dont live/want to move to Guildford i know of Audio Programmer
jobs all over the UK
Liverpool, Manchester, Wales, North London
have fun
ben^jib
www.tapir.madvision.co.uk
-----Original Message-----
From: jonah dempcy [mailto:jdempcy@home.com]
Sent: Wednesday, January 24, 2001 4:16 AM
To: idm@hyperreal.org
Subject: Re: [idm] idm & careers: the tally is in!
quoted 1 line Game/Software Designer/Programmer/Developer/Engineer: 11> Game/Software Designer/Programmer/Developer/Engineer: 11
hey, if you guys ever hear about possible jobs doing sound design or
soundtracks for games, drop a note to the list! there are a wealth of
interested musicians, i know i'm one of them..
-jonah
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