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From:
EggyToast
To:
,
Date:
Tue, 16 Jan 2001 16:39:53 -0600
Subject:
Re: [idm] dancing about architecture
Msg-Id:
<5.0.0.25.0.20010116163630.00a005e0@youn0394.email.umn.edu>
In-Reply-To:
<Pine.LNX.4.30.0101161900060.774-100000@omni.state51.co.uk>
Mbox:
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but this same problem arises in every sense-oriented field. you describe flavors based on very basic things and through analogies, you describe smells the same way (although through more analogies), and touch is equally similar. since we as humans currently devote almost all of our sensory focus on vision, it's easy to describe what we see, and more difficult to describe the other senses. the fun part about this is that it requires much more conversation on a given subject. sure it's a pain when you know the person listening doesn't care, but when someone really does care, it's nice to see how you (or how someone else) express yourself. cheers, /derek np: marumari-wolves hollow (just showed up about 20 minutes ago, sounds pretty good so far :D) At 07:18 PM 1/16/2001 +0000, fstab@yaxu.org wrote:
quoted 26 lines On Tue, 16 Jan 2001, Kent williams wrote:>On Tue, 16 Jan 2001, Kent williams wrote: > > When it comes to writing about music, it's something I do a lot, so I > > think that it can be done. Otherwise I wouldn't bother. > >yes. but you can only go so far. > >we (or at least, i) lack the diction to describe sound to any level of >satisfaction. when we describe sound using words like 'bright', 'dark', >'textured', 'hard', 'sharp', we're drawing in words used for our other >senses. > >i can feel some satisfaction in describing a piece of music using >elaborate genres, like 'jazzy french techno' or 'minimal glitch', but any >other person will interpret that differently from me. > >so talking about music is hard. everyone interprets music in their own >way... no wonder reviewers end up talking about themselves and the other >music the like. but it is a good process to go through. i guess dancing >about architecture is good too. > >so i am agreeing with you, and adding a tangent... > > >--------------------------------------------------------------------- >To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org >For additional commands, e-mail: idm-help@hyperreal.org
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