quoted 7 lines At 05:49 PM 1/9/2001 -0800, sprek@soundmangle.com wrote:
>At 05:49 PM 1/9/2001 -0800, sprek@soundmangle.com wrote:
>I think that tutorials for Flash are a godsend, they help me to
>understand the creation process and therefore add my own creativity
>and design to those procedures. As Leekon has done with the
>Schematic and Funkstörung sites(not to mention the BetaBodega site
>http://www.betabodega.de/). Its hard to be original in flash with
>action scripting seeing how most of it has already been done.
emm, has "it's hard to be original" ever been an excuse in the arts ?
the possibilities for creativity (and art needn't be anything else)
are always infinite. and what with all this talk of "i'm too cool
for mediocre music", this is precisely the attitude that makes, well,
art that isn't particularly original.
now i don't want to rag on unoriginal art--although it does not seem
to be very important to culture, it is incredibly valuable to
recognizing, nay, creating a scene/movement (autechre alone are
musical outcasts--autechre with ae-clones are pioneers). who are all
you people complaining that every musician can't be brilliant ?
great, if everybody in the idm scene were as talented (and prolific)
as aphex, then there would be about 50 top-quality tracks written
every day. and your complaint is that you sift through too much
stuff ? witness, as normally excellent works become a nuissance. it
happens quite easily. what, then, is 'bad' about 'bad music' ? if
you don't like unoriginal tracks, unsubscribe from this list and wait
till someone in the scene rises out of it. the whole point of a
scene is that you stick with this style, you listen to as many of its
artists as you can, and you help the good ones rise. it's a big job.
well, now that i've totally ruined the definition of 'bad'-- !
.af.
ps; if you liked the post, you'll LOVE the soundtrack ! mp3.com/aeflo thanks.
---------------------------------------------------------------------
To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org
For additional commands, e-mail: idm-help@hyperreal.org