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From:
n:h
To:
Lee Azzarello
Cc:
IDM
Date:
Tue, 9 Jan 2001 16:07:20 -0500 (EST)
Subject:
Re: [idm] kyma/autechre/richard devine
Msg-Id:
<Pine.MXS.4.20.0101091552560.13309-100000@tl1.toshoklabs.com>
In-Reply-To:
<B680B7BE.3E0F%roswell@alumni.antioch-college.edu>
Mbox:
idm.0101.gz
I think this is the reason why 'pure' IDM is gradually losing my interest. I can't remember the last IDM record that truly moved me. I take it back Arovane's Tides moved me. We all have access to the same toolset now, and derivation is running rampant, with myself being one of the contributors. I'm not sure what to think actually. I don't know whether to be thrilled or depressed with this 'paradigm shift' of music creation (or any creation involving digital tools) we ar witnessing. And I type this as I watch the Apple Keynote showcasing the sick sick new G4 powerbooks (who doesn't want one of these?), including a clip of electronic music artist BT saying something about eveyone being able to make music now... is there such a thing as too much creation? Too much content? Are any of you guys' musical passions becoming desensitized due to this media blitzkrieg? just wondering nate On Tue, 9 Jan 2001, Lee Azzarello wrote:
quoted 31 lines There are many good max/msp patches out there that do this kind of stuff.> There are many good max/msp patches out there that do this kind of stuff. > For a generic "glitchy idm sound" try this: 64 step sequencer, delay line, > resonance filter, 512 band fft, granulator, output. Use 808 or 909 drum > sounds. Awwww, shit! Phatt and dsp in yo face. Also, there are some Kid606 > remix tracks (i.e. the NWA remixes) where he just takes the stereo sound > file and runs it through a granulator, delay line, multi-band fft and a bit > cruncher...automates the fuck out of the plugins and presses play...sounds > good tho. > > -l > > on 1/9/01 12:10 PM, atomly at atomly@atomly.com wrote: > > > On Tue, Jan 09, 2001 at 07:58:00PM -0000, teardropb teardropb wrote: > >> what techniques do you guys employ to acheive sounds in similar vein to > >> richard devine or autechre > > > > Play with granular synthesis and lots of things modulating each other > > for slowly evolving sounds... Those should keep you busy for a while. > > > > -l[e^2] > > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > >
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