Bouncing Ball.
----- Original Message -----
From: <TheevilD@aol.com>
To: <idm@hyperreal.org>
Sent: Sunday, November 07, 1999 6:40 PM
Subject: (idm) programming
quoted 3 lines A freind of mine is a pretty serious house / garage producer (System 69 as> A freind of mine is a pretty serious house / garage producer (System 69 as
> his mum doesn't call him).
> In an attempt to enlighten him, I lent him a copy of Selected Ambient
Works.
quoted 3 lines He was impressed by it, but what suprised me was that he remarked on the> He was impressed by it, but what suprised me was that he remarked on the
> incredible drum programming on We Are the Music Makers, something that I
> hadn't really noticed. I'm guessing that this is because I''m not a
serious
quoted 1 line producer, and have no real idea of what's hard to program. I tend to> producer, and have no real idea of what's hard to program. I tend to
assume
quoted 3 lines that if its fast, it must be difficult (probably since I'm used to 'real'> that if its fast, it must be difficult (probably since I'm used to 'real'
> instuments).
> So, here's a question for you more production oriented types: if I wanted
to
quoted 10 lines seriously impress the guy, what should I play him? I'm really looking for> seriously impress the guy, what should I play him? I'm really looking for
> pretty mainstream idm: Aphexy, Autechrey type axis.
>
> Jorkens
>
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