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From:
Dominick Winters
To:
,
Date:
Mon, 8 Nov 1999 10:54:25 -0000
Subject:
Re: (idm) programming
Msg-Id:
<19991108105305.84204.qmail@hotmail.com>
Mbox:
idm.9911.gz
Bouncing Ball. ----- Original Message ----- From: <TheevilD@aol.com> To: <idm@hyperreal.org> Sent: Sunday, November 07, 1999 6:40 PM Subject: (idm) programming
quoted 3 lines A freind of mine is a pretty serious house / garage producer (System 69 as> A freind of mine is a pretty serious house / garage producer (System 69 as > his mum doesn't call him). > In an attempt to enlighten him, I lent him a copy of Selected Ambient
Works.
quoted 3 lines He was impressed by it, but what suprised me was that he remarked on the> He was impressed by it, but what suprised me was that he remarked on the > incredible drum programming on We Are the Music Makers, something that I > hadn't really noticed. I'm guessing that this is because I''m not a
serious
quoted 1 line producer, and have no real idea of what's hard to program. I tend to> producer, and have no real idea of what's hard to program. I tend to
assume
quoted 3 lines that if its fast, it must be difficult (probably since I'm used to 'real'> that if its fast, it must be difficult (probably since I'm used to 'real' > instuments). > So, here's a question for you more production oriented types: if I wanted
to
quoted 10 lines seriously impress the guy, what should I play him? I'm really looking for> seriously impress the guy, what should I play him? I'm really looking for > pretty mainstream idm: Aphexy, Autechrey type axis. > > Jorkens > > --------------------------------------------------------------------- > To unsubscribe, e-mail: idm-unsubscribe@hyperreal.org > For additional commands, e-mail: idm-help@hyperreal.org > >
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