Here's a reply to the message "Re: (idm) designersrepublic" you wrote
on Mon, 27 Sep 1999 21:23:22 -0700:
quoted 5 lines The music, as noted from the commercial, sucks ass. More Sasha and
> The music, as noted from the commercial, sucks ass. More Sasha and
>Propellerheads and stuff. Oh well ... one flaw in an otherwise worthy game.
>Go rent it and comment to your friends on the design phattiness while you
>0wn them at high speeds. Can't wait to see it on PC, it will probably look
>even better.
If you're after more Designers Republic in computer games, check out
Hard War on the PC. Much overlooked. It plays like a cross between
Elite and Mercenary. The game takes place on the surface of a planet,
full of interconnected cities and territories controlled by various
factions. The player must forge some career for himself within this
world and/or get involved in a twisty-turny plot.
Great stuff. DR have their design scattered all over the place (if
you're familiar with DR -- you'll recognise the box in an instant) and
the game's soundtrack comprises exclusively of Warp artists --
Autechre, Black Dog, LFO, Squarepusher and Rac. Don't get too excited
though -- no exclusive tracks, just stuff from existing EPs/LPs. The
music suits the game's atmosphere perfectly though.
Have a sniff around the bargain bins and you may find a copy. The game
itself is actually very good, although the playing area could have
been bigger.
--
Mark Stevens
http://www.headspin.clara.net/